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Re: SDL2

Subject: Re: SDL2
by Capehill on 2020/2/16 16:38:16

@kas1e

Without lock DB cannot cause dead-lock :)

Do you mean that when DB window is not active, it will get slower?

Cause is probably this: https://github.com/dreamer/dosbox-stag ... src/gui/sdlmain.cpp#L2015

Regarding OGLES2, you can try that. Render targets are still broken and I just haven't had time to debug those, but I think DB doesn't use render targets (FBOs).


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