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Re: SDL2

Subject: Re: SDL2
by kas1e on 2020/1/8 14:10:31

@Capehill
Found today that you implement native threads in SDL2 instead of pthreads, so want to give it a go now. And the question is: are internally any SDL2 apps will use it, or, I need to find particular one which relies on threads to test it? Or it just enough to build any game with native-thread-version to check if that works?
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