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Re: SDL2

Subject: Re: SDL2
by Capehill on 2019/8/16 16:40:36

@Raziel

ScummVM seems to call glTexImage2D only in 2 relevant places, so it should be simple to debug out the input parameters.

Debugging input parameters in this file might be enough https://github.com/scummvm/scummvm/blo ... aphics/opengl/texture.cpp


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