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Re: SDL2

Subject: Re: SDL2
by Daytona675x on 2019/3/23 14:43:18

@Capehill
Quote:
I renamed "texture" to "s_texture", and voela, compiled. So I was pondering whether to report this issue or not but I haven't had investigated more yet.

texture2D is deprecated since GLSL 1.30 and its replacement is the overloaded GLSL function texture() ... Looks like you get a conflict here because of that. Adding an explicit #version tag (probably below 1.30) on top of your GLSL might help.

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