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Re: SDL2

Subject: Re: SDL2
by Capehill on 2018/7/23 13:57:06

@Raziel

They are line numbers that map to my debug build. Is the last one always 673?

If so, it would seem that freeze happens when calling DisposeObject() function, line 660 in code (that has no extra debug lines): https://github.com/AmigaPorts/SDL/blob ... aos4/SDL_os4window.c#L660



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