BOH updated and ported to MacOS X
Date 2009/5/4 13:36:17 | Topic: Software News
| Campobasso, Italy - May 4th, 2009
BOH just got better and now it even runs natively on MacOS X!
Specifically, this update: * makes the game run natively on MacOS X Tiger/Leopard machines; * adds zooming to full screen modes; * allows the choice of the screen mode among those notified by the system; * replaces zooming routines with more optimized ones (especially 3x and 4x); * adds the possibility of disabling interpolation (for slow computers); * adds the possibility of disabling the rendering of barriers; * improves a bit the original themes; * enriches slightly the Evil Masters AI; * adds timer ticking during time-limited missions; * adds map zooming; * adds the option of sorting missions by difficulty; * allows the use of joypads/joysticks with just 1 button; * fixes the following bugs: bad joypad handling (detection was inhibited by a '2' in place of a '1'; sometimes up/down movement could stick); [PAGE UP/DOWN] handling (repeat delay handling was missing); a bad optimization of ray-tracing routine (which had no practical effects thanks to the way maps and themes were made); * improves and extends the user's manual; * links the AmigaOS 4 version to libSDL 1.2.13; * applies some other minor changes.
BOH owners can enjoy the update by downloading it for free from the DOWNLOADS page of the official website at www.bohthegame.com.
Simone Bevilacqua
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