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Re: CodeBench alpha
Supreme Council
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@Controller

I'm flattered you want to donate, if you are really serious, make a donation to the Cancer charity of your choice.

Simon

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Re: CodeBench alpha
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@Rigo

Really wonderful !
With a tool like this I could think to start developing for OS4 !

Thanks for your great work !
Ciao
Gabriele

in a world without walls and fences
we won't need windows and gates
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Re: CodeBench alpha
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Although the actual program is not ready yet, I have made the program documentation available so that a better understanding of the included features can be seen.

The current documentation reflects the stage of development so far, I doubt it will change much between now and a release, but you never know:)

Anyway, you can read it here

Simon

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Re: CodeBench alpha
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@Rigo

Hi Simon,

From the documentation it looks very sweet.
It must have taken as long to write that as coding the program.

Anyway, I can't wait to try it.

Peter Swallow

Eyetech A1XE-G3 800Mhz OS4.1
Towered A1200 OS3.9
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Re: CodeBench alpha
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@Rigo

Looking good! I hope you can release a beta soon! Still hoping to get auto complete and debugger integration (as I have not yet learned GDB) in the future.

Keep up this excellent work!!!

/Me, myself and A1G4!
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Re: CodeBench alpha
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@Rigo :

Hello Rigo,
I'm new here at AmigaNS ... I'm an old Amiga USER (last configuration was A1200 with PPC + BVision) and I'm back on Amiga with a new SAM440ep + Amiga OS 4.1

I've already developed some old applications/plugins on Amiga (68k) and on PC computer and I'd like to develop a game oriented language (like DarkBASIC on PC Computer) .... I've found your CodeBench project to be really interesting.
I'd like to know if you have any plugin SDK available to show us how we can create support for others coding language with CodeBench ?

Thank you.

Kindest Regards,
Fred
Odyssey-Creators

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Re: CodeBench alpha
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@freddix

The plugin system as it stands currently is way too involved to be able to open it up to the public. Codebench is really just a GUI to the plugin, which does all of the language orientated stuff.

As a result of this, it's not a simple case of writing a plugin in a few hours to support new languages.

The only official way to support future languages will be to wait for me to implement it, sorry.

Simon

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Re: CodeBench alpha
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@freddix

glad you finally received your sam/os4.1

Concerning the IDE, maybe you can try to look toward CubicIDE (new name for GoldED package), writting plugin is not so complicated and i can help you if you wish....
See the official website

Back to a quiet home... At last
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Re: CodeBench alpha
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@Rigo : erf ! sad about this ... I've just read in an older post that it was possible .... bah ! I'll find another solution ... however .... your project seem promising :)

@Abalaban : Thank you for this link, I'll take a look at it today :)

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Re: CodeBench alpha
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@freddix

No need to be sad, once the program is released, I will be adding plugins for various languages as the time goes by. I'll obviously need some information about the language, but plugins will appear.

The priority right now is the C/C++ plugin, as that will be the one that will accompany the AmigaOS4 SDK

Simon

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Re: CodeBench alpha
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@Rigo
Ok.

I'll keep you informed about the evolution of my project...
In fact, it should have been nice to use your IDE from the beginning to avoid me doing one (even a simpler one) and use yours to concentrate on the language core and commands sets.

Kindest Regards,
Fred
Odyssey-Creators

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Re: CodeBench alpha
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@freddix

While I'd love to let you have a copy of the current version, there are a few issues that I need to cure, and one involves waiting for a third party, so I'm kinda tied ATM

Simon

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Re: CodeBench alpha
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@Rigo

Your application looks where impressive. do yo

(NutsAboutAmiga)

Basilisk II for AmigaOS4
AmigaInputAnywhere
Excalibur
and other tools and apps.
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Re: CodeBench alpha
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@LiveForIt

Why do I get the distinct impression this post of yours is unfinished? :P

Simon

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Re: CodeBench alpha
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@Rigo

Hey nice work so far - I cruised the docs.

Do you have plans for a UI painter? I really liked where Jamie was going with AVD (XML-driven, created at runtime, etc...).

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Re: CodeBench alpha
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@gregthecanuck

A GUI designer is in the works, although unlikely to make the initial release. There are more pressing issues.

Simon

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Re: CodeBench alpha
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@Rigo

Ok, I'll follow this post to know when you'll get these anoying bugs fixed ;)

I will start working on my project using the notepad :p and command line for compilation/tests ;)
I've already done that ... so it's not a problem..

Regards,
Fred

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