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Re: Video editing software bounty?
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I hope that QuickVideos gets ported from Aros to OS4, its GUI is inspired by the Video Toaster video editor and it's completely original Amiga programming, not a port from another OS.

http://www.youtube.com/watch?v=Zq4r9k0_jZI

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Re: Does anyone want to help develop Amiga games?
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Well the "Top-Secret Multiplayer Game" was Tank Wars Deluxe, from Graham Humphrey, who also started Annihilation before passing it on to NovaCoder and Anakirob, who decided to reprogram it in C instead of Blitz Basic, but then abandoned it. So those two games have been abandoned and buried now. :(

Halloween Nightmare is still a dream project for me and it's my goal in life to finish it. Progress is extremely slow, but the characters have a lot of thought put into them, as well as the story and locations.

Super Pumpkin Bros has been abandoned due to lack of interest from the developers. :(

Change It is a fully playable game in its current state, and could be considered a finished product I suppose. I'm not sure if development continues but it has been one of the more actively developed games over the last few years, and there are plenty of skins available, though more would be welcome.

I don't really know what's happening with the others. Basically most Amiga game development has slowed over the last few years, many projects are cancelled and a lot of people have lost motivation. It's not helped by the fact that we have no Amiga development/project forums to post on.

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Re: RGB to PAL/NTSC adapters @ AUD$30-33 each!
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@Slayer

There's no incentive for the seller to make less money on something than it cost him to make. $33 is as low as it can go without incurring losses with each unit.

Perhaps AmigaManiac should raise the price of single cards so that they can only be bought for $33 in lots of ten or more?

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Re: RGB to PAL/NTSC adapters @ AUD$30-33 each!
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Hey everyone, I've uploaded another video, this time showing the display on an LCD TV. It's great to see such a high resolution (1376 x 536 widescreen) coming from the Amiga without the need for more expensive hardware, and it's rock solid with no interlace thanks to this LCD TV.

Take a look here - http://www.youtube.com/watch?v=Kaz6fNpHYIg

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Re: RGB to PAL/NTSC adapters @ AUD$30-33 each!
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Well, my silly little video finally finished uploading properly after a few tries. You'll have to excuse the way I look, it was very late at night and I don't wear makeup so try not to throw up.

Unfortunately there's just no way to show the sharpness of the video output like this, but it at least shows that there's no rolling, or dot crawl, which I find are the most annoying problems with Composite.

I'll take more pics and videos soon!

Here's the video - http://www.youtube.com/watch?v=aTLvrhlNdyc

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Re: RGB to PAL/NTSC adapters @ AUD$30-33 each!
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Heya everyone! I have taken a few photos of the games room TV running Babylonian Twins through S-Video on my A500. Sorry about the size, but it's important to see the detail, and sorry about the angle I was on, the cord wasn;t long enough for me to sit right in front of the screen.

I'll post a link to a quick video we made once it finishes uploading to YouTube.

http://home.exetel.com.au/amiga/FirstLevel.jpg
http://home.exetel.com.au/amiga/TitleScreen.jpg
http://home.exetel.com.au/amiga/Spear.jpg
http://home.exetel.com.au/amiga/DogAttack.jpg

My TVs aren't very good, so hopefully tomorrow I'll be able to borrow an LCD TV and see how it looks though that!

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Re: RGB to PAL/NTSC adapters @ AUD$30-33 each!
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Hey everyone, I'd just like to let you all know that I have one of these adapters and it works very nicely, the S-Video output is rock solid! I'm in the process of setting up a few test Amigas and TVs to take pics of, which I'll post as soon as I can.

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Re: Does anyone want to help develop Amiga games?
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Hey everyone! Just a quick update, I've added a new video of Tracker Hero showing the Guitar controller support in action! I'm pretty sure it's using Paul Willigham's Playstation-CD32 adapter. I really hope they can add USB support too.

Check it out - http://www.youtube.com/watch?v=WRWl9O86cis

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Does anyone want to help develop Amiga games?
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Hello everyone! I've been chatting with a few fellow Amiga games developers about their current projects and what still needs to be done with them before they're ready to be released. It seems there are quite a few games in production, but the people working on them could really do with some more help. So I've decided to start a thread where we can list all the current Amiga games in development, giving a brief description of each one and detailing the kind of help needed. As new games come to light I can edit this first post to add them to the list, or remove them once they're completed.

While letting everyone know about all the exciting new games coming out for Amigas, the main reason for this thread is to seek out new talent to join us and help get these games finished. We are all doing our best to get our games made, but we all need help with various things, including graphics, music, sound effects, playtesting, level design, animation, and most importantly coding!

So, if anyone out there is up to the challenge and has the skills required, please contact us and join the team, we'll fill you in on all the details to get you started. Also, if anyone knows of any more current game projects that could be added to the list, let me know and I'll add them.

With your help, the Amiga games scene will see more hits in 2009 than it has in years!

And so, on with the list:



Halloween Nightmare

Description: An arcade adventure platform game for 1 or 2 players set during Halloween. Great console-style fun for all ages.
Gameplay: Using the control pad, joystick or keyboard battle through several levels packed with nasty monsters, on a quest to collect as much candy as you can. Along the way you will meet characters and learn information that will aid your mission, and you'll battle plenty of end bosses!
Chipset: AGA and OCS versions
OS: OS3.0+ and OS1.0+
Game Type: Commercial
Help Needed: Main programmer (preferably 68K Assembly, but not essential)
Musician - Several different mods required, ranging from bouncy to spooky to epic orchestral score
Additional: Old concept demo available on Aminet, though game has evolved slightly since - http://aminet.net/package/game/demo/HalloweenNightmareDemo
Contact: Email us at - undergroundarcadeATgmailDOTcom


Amijeweled AGA

Description: By popular demand, the fantastic RTG puzzle game Amijeweled has made the leap to AGA Amigas. A beautiful, challenging game for anyone to play.
Gameplay: Arrange the jewels into columns or rows by swapping them with their neighbour to receive points (and perhaps more time).You can swap the diamonds horizontally or vertically, it is not possible to swap them diagonally. After completing a line or row, the jewels will vanish, the rows above will fall down into gap and new diamonds will fall on top.
Chipset: AGA
OS: OS3.0+
Game Type: Commercial
Help Needed: Musician - Relaxing, chill-out mod required. Must go for at least five minutes before looping, and not sound too repetitive.
Additional: Official site and RTG demo available here - http://www.insane-software.de/web/eindex.php?page=ajrtg
Contact: Use the Contact form at - http://www.insane-software.de/


Horace Goes Skiing

Description: The classic ZX Spectrum road-crossing&skiing romp bought to the Amiga with a multiplayer twist.
Gameplay: Aid the lovable cartoon rogue & his friends across the tretcherous motorway, being sure to avoid those money-hungry private-health-care ambulances! Then hit the slopes with your colleagues and race to win!
Chipset: OCS
OS: OS1.0+
Game Type: Freeware
Help Needed: 2D graphic artist - For some cartoon-style screens between sections, and also enhance the current graphics
Additional: Early gameplay videos - http://www.youtube.com/watch?v=bwqims8LCzQ and http://www.youtube.com/watch?v=HxKwYnjiJKQ
Contact: Email Horace at - hungryhoraceATpspuaeDOTcom


Annihilation

Description: A fast paced horizontally scrolling shoot'em'up. Classic arcade style gameplay and amazing AGA effects.
Gameplay: For one or two players. Blast your way through swarms of alien scum, ccollecting powerups and extra weapons to use against your enemy.
Chipset: AGA
OS: OS3.0+
Game Type: Commercial
Help Needed: Pixel artists required for creating huge sprites and background graphics set in space. Title screen and intro animators needed.
Additional:
Contact: Email us at - undergroundarcadeATgmailDOTcom


Tracker Hero

Description: The music video game for Amiga. Stunning AGA graphics and plenty of your favourite Amiga modules to play to.
Gameplay: Support for multiple controller types including keyboard, joystick, CD32 pads and Playstation Guitar Hero controllers. A rhythm-based game where you're rewarded for accurately "playing" the notes of the music in sequence as they scroll down the screen.
Chipset: AGA
OS: OS3.0+
Game Type: Freeware
Help Needed: Musicians - Several musicians are required to submit original music which will become the basis of the entire game. Must be in 4-channel mod format
Additional: Official site - http://www.terra.es/personal8/937611204/trackerhero/index.html and early gameplay videos - http://www.youtube.com/watch?v=isXC8IyKYFA - http://www.youtube.com/watch?v=WRWl9O86cis
Contact: Contact us at - trackerheroATgmailDOTcom


Super Pumpkin Bros

Description: Super Pumpkin Bros is a classic arcade style platform game in the tradition of Bubble Bobble with beautiful AGA graphics.
Gameplay: One or two players battle screen after screen of cute monsters, picking up collectable items along the way.
Chipset: AGA
OS: OS3.0+
Game Type: Freeware
Help Needed: Encouragement and support
Additional: Early preview demo available on Aminet - http://aminet.net/package/game/demo/SPB_PRV
Contact: Nori KHIAT


Change It

Description: Change It is the Bejeweled PC game clone.
Gameplay: The player has to change place of two neighbouring elements in order to obtain at least three elements of the same shape or color in one line.
Chipset: OCS/AGA/RTG
OS: OS3.0+, OS4.0+, MorphOS, AROS
Game Type: Freeware
Help Needed: Skin creators welcomed to make new skins and sound effects to be used in the game.
Additional: Official site - http://changeit.ppa.pl - Guide on how to create skins - http://www.ppa.pl/artykul-Change.It.j ... sna.skore.-7_22_1048.html
Contact: Programmer Robert "Phibrizzo" Krajcarz - jgnATinteriaDOTpl


Top Secret Multiplayer Party Game

Description: A game where the aim is to wipe out all other opponents through a series of several arenas.
Gameplay: Compete with up to five players using various selectable control methods, including four-player adapter support.
Chipset: OCS
OS: OS1.0+
Game Type: Commercial
Help Needed: Pixel artists required for creating map tiles and small sprites, and title screen graphics. Sound effects required, and musician for title screen.
Additional: Game is still top secret, but anyone interested in helping will be brought into the loop.
Contact: Email us at - undergroundarcadeATgmailDOTcom


The Voyage of the Wanderer

Description: Action RPG/Adventure
Gameplay: You walk around in an incredably huge all-on-one-map world, seen from 30? ISO perspective. Follow the main plot, but meanwhile you fight monsters, collect items, complete side-quests and improve your character(s).
Chipset: 24bit RTG/AHI
OS: OS3.1+
Game Type: TBA
Help Needed: Classic pencil & paper drawing artist, colorizer, 3D modeller/animator, musician, story teller.
Additional:
Contact: Email us at - supportAThd-recDOTde


The Very Big Deal

Description: A strategy game with 256 colours and support for English, German and Spanish included. The game is based on "The Big Deal" for the C64.
Gameplay: You play as Floyd, a little robot who works in a snack bar and has to serve customers. Can you quickly assemble the meal and keep your guests happy before they leave?
Chipset: AGA
OS: OS 3.0+
Game Type: Freeware or Shareware
Help Needed: 2D pixelling/animation needed for Title screen & in-game graphics.
Additional: Early screenshots and more information about the game can be found here - http://www.amigarulez.de/
Contact: Nujack on EAB - http://eab.abime.net/member.php?u=4647


Edited by Cammy on 2009/5/24 6:44:06
Edited by Cammy on 2009/6/13 0:41:25
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Re: Amiga Christmas Tree
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Hi everyone!

I've finally finished putting together the website and you can check it out now at - http://amigachristmastree.pspuae.com/

I didn't have much time to whip up something that looks really good, but I hope you like it.

Merry Christmas!

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Amiga Christmas Tree
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It's finished!

THE AMIGA CHRISTMAS TREE - http://amigachristmastree.pspuae.com/



It's been fantastic to see so many people working hard on finishing their Amiga projects before Christmas time. In the spirit of this, I've decided to make a quick website that will have links to everyone's Christmas updates such as new Christmas skins/themes or anything you would like to release as a Christmas present to the Amiga community (games, demos, utils, updates, mods, pictures, anything). I'll be maintaining the site myself, so if you want to add a link to the page please e-mail or PM me, or even add me on (Sabre)MSN. My account is - arcadecammy (at) hotmail (.) com. I'm thinking of calling the page the "Amiga Christmas Tree" or something, and have all the links under the tree. It'll be a very basic HTML page, but at least it'll work in IBrowse, Voyager, A\Web, AMosaic, ALynx, OWB, Netsurf, or just about any other browser you point at it. If anyone would like to donate a picture for the site, perhaps a Christmas tree with a few Boing balls replacing some of the baubles, that would be fantastic! I imagine the page having either a red, white or green background too. At the moment, I only have my ISP free webspace to use for the site which is a long and not very nice looking URL, but if anyone wants to donate a domain name or re-direction address, that would be awesome.

So, what does everyone think? I could make it an annual thing, and I'll let everyone know on as many forums as I can, as well as checking out Aminet and adding links to the cool stuff that I find on there recently too. Hopefully, on Christmas morning, there'll be lots of Amiga-related presents for everyone under the tree and if we make this really big, we can make it bigger and better each year.

I guess I'll start with a couple of silly Christmas themed wallpapers I made, which you can get here - http://www.spin.net.au/~amiga/ChristmasCammy1280x1024.jpg and http://www.spin.net.au/~amiga/CammyChristmasCard1280x1024.jpg

Merry Christmas everyone!

Love from,
Cammy


Edited by Cammy on 2008/12/25 9:02:27
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