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Re: "Ermentrud" adventure game: First Trailer!
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@Raziel

I completely rewrote the Inga engine using SDL2. Here you can find the project with more info:

https://github.com/timoinutilis/inga-sdl

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Re: "Ermentrud" adventure game: First Trailer!
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@LiveForIt

With the current engine (and to keep it compatible with the classic Amiga version) the way to go would be to translate the actual game scripts. It's also more flexible with different text lengths etc.

In any case we would need an actual translator who understands german humor. There are a lot of expressions which wouldn't make any sense with literal translations.

Your suggestion works for applications, but an adventure game is more like a book or movie to translate.

But yes, I think we will try to find someone for an english version. But not for the first release.

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"Ermentrud" adventure game: First Trailer!
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The point’n’click adventure "Ermentrud" has a first trailer! It's not final yet, please feel free to give feedback :)

Trailer: https://twitter.com/timo_inutilis/status/1411093570296164352


"Ermentrud" was originally developed between 2001 and 2004 for Amigas with a graphics card, but then abandoned. It was set in a medieval world and offered an absurd plot with absurd humor. And the hero had a cardboard horse.

It will be released this year after all, even if not in the scope planned at the time. It will contain all the original graphics, sounds and music, but the storyline will be revised.

So far only a German version is planned. It is not yet clear whether there will be other languages. The game will be available for free.

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Re: Horny Source code on Github
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Maybe in the conversion from BYTE to uint8 etc. there was a mistake and now the structs to load project files aren’t compatible anymore. This should be easy to fix.

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Re: Horny Source code on Github
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@kas1e

I guess it's fine. Better some activity than nothing.
I just accepted the pull request, so your changes are "official" now ;)

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Re: Horny Source code on Github
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Hi!

Here I am finally! I will check the pull request soon.

I wanted to say something before, but couldn't log in, and now I guess it's late. Anyway:

In the last year I got several requests for the keyfile from Vampire users. Some people are actually making music with Horny. V1.3 works ok on OS3, so I guess bugfixes are not super important for them, but going the OS4 only route is still a pity.

Personally I think it's better to stay compatible with all flavors of Amiga. From a programmer's perspective I also prefer to use modern systems, but Amiga has a quite special situation :/

Are there ways to compile OS4 style programs for OS3? Is there a modern GCC on OS3?

Anyway, I'm still impressed with the work you have done for Horny and it makes me happy to see interest in my old software :)

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