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Re: Late feedback on July Update
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@LyleHaze

Quote:

At the moment my serial port is connected to an X-10 interface to water my plants.


Be carefull!

If the plants get all that horrific debug data, they might die :)

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Re: AOS4.0 UPtime ShowDOWN
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@Chris

The point is that we want a stable system. A system where a single program can crash without taking down the entire system.

The uptime is not the most important thing. It's just an indication on how stable the system is.

Of course it doesn't mean anything if you're not actually using the computer. If it's just sitting there idle you can probably have it running for a year, as long as the power don't go out.

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Re: Amiga OS 4 - Tips and Tricks Guide
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@rachy

Quote:

rachy wrote:
Actually, warm reboot on my system takes about 4 secs. Time to turn on UDMA for HDD?


I will tommorow when I get my SATA controller and a new disk... :)

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Re: Amiga OS 4 - Tips and Tricks Guide
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@Severin

I agree. Making assign resident probably doesn't save any time. Removed it from the article.

Also changed it to run >nil: only for the AddNetInterfaces.

About the kicklayout changes. Well, if you screw up it's just a matter of popping the OS4 cd in the drive, boot that up and edit the kicklayout file.

About MultiCX: I haven't had any unstability issues with it so far. Maybe because I only use those two features. I'll test that Macc thingy though to see if it does what I want.

Thanks for your critisism...

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Re: Amiga OS 4 - Tips and Tricks Guide
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@tonyw

LOL... I'll make a note of that in the article... sounds like a bad idea :)

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Re: Latidute/Longitude
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@amipal

There are several online format converters:

http://www.fcc.gov/mb/audio/bickel/DDDMMSS-decimal.html

You need to convert from decimal degrees to regular lat/long....

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Re: New 3D accellerated game released for AOS4!
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@acefnq

Quote:

acefnq wrote:
@spotUP

Quote:

spotUP wrote:
@acefnq

try to set INTERRUPT=No in devs:monitors/radeon.info


I tried this with no luck the other day BUT after todays update everything ran fine AND it automatically found my joypad (now using the front usb slot!).

Thanks

ace


Ah, maybe the update helped then... because I had installed the update before I tried chaning the interupt settings...

The game ran a bit slow though... maybe my graphicscard isn't the best...

Think I'm gonna try a different one... or perhaps I should optimize the game a bit... :)

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Re: New 3D accellerated game released for AOS4!
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@stianstr

I did this to get rid of the flashing graphics bug:

INTERRUPT=No in devs:monitors/radeon.info

Remember to reboot to make the change active as well :)

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Re: New 3D accellerated game released for AOS4!
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Quote:

spotUP wrote:
@stianstr

it should help. and the bug is probably not related to your code, as it happens with xmoto and others too.


Perhaps not... after all it compiles and runs without any problem under MorphOS, and Windows.

I wonder what could cause this then... as it works on your system...

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Re: New 3D accellerated game released for AOS4!
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Quote:

K-L wrote:
@stianstr

Nonetheless, I'm wondering what the 3D is used for. If it had been a 2D game, I would not have seen the difference.



Originally it was made using only OpenGL as it was the easiest way to put some graphics on the screen and get something working. (Didn't even know about SDL at the time)

When I got my Peg2 I decided that the easiest way to port it to other systems was to use SDL as the framework.

But I didn't feel like rewriting everything graphics related, so I used SDL+OpenGL.

But for sure, it would be possible to use only SDL.

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Re: New 3D accellerated game released for AOS4!
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Hi everyone!



Thanks for all your input. I guess I have som bugfixing to do to get this game working properly in OS4.

My Amiga One was brought to life only a few days ago, and I haven't had much time to work on OS4 version of the game so far.

I do however get the same results with a flickering screen myself, and in a way that is good as it allows me to debug and figure out what the problem is.

A new version will be out as soon as I have sorted it out.

Can anyone try to set INTERRUPT=No in devs:monitors/radeon.info to see if this helps?

Don't have my Amiga One here atm so can't test it out now myself.



Stian Str?m,
AmigaWeb.net

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Re: New CPU module for A1/uA1 from ACube System tested..
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@Elwood

I finally got a response, so I'm happy with that.

"At the moment we don't repair G3 modules, but that might change in the near future"

So fingers crossed :)

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Re: New CPU module for A1/uA1 from ACube System tested..
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@Raziel

Quote:
Not enough requests for now, i suppose?


I suppose... I just wish they at least could at least acknowledge that they have received the mail.

Wellwell... I hope there are more requests from people with broken G3s so that they'll start a service for that as well.

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Re: New CPU module for A1/uA1 from ACube System tested..
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Has anyone contacted ACube in order to get their CPU replaced?

I sent an E-mail asking about the G3 modules but I haven't received any response.

I have a MicroA1 and my G3 CPU fried after just 3 days, I was really hoping to be able to get it replaced.

And preferably with a G4, but I guess that's not possible...

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