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Re: Filler questions
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Yes, the source seems to be on Hyperion´s FTP Server.

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Re: Filler questions
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As i remember right, the last changes are made from Steven Solie. Maybe he can make an update or upload the sources on a github page?

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Re: M.A.C.E. Tower Defense
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No, plastic bags are the evil here but they sell it in supermarkets (years ago, it was for free). It is strange that all Amiga dealers have forgotten to offer bags ;)

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Re: M.A.C.E. Tower Defense
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Yes, in germany it is is more known and german users also want often buy in such webshops. In future: itch.io, Alinea-Computer (amiga-shop) and AmiStore. When we make physical releases, we also want to work with Alinea as we also have personal contact since years on Amiga Meetings.

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Re: M.A.C.E. Tower Defense
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For me, it would be enought to use an existing online shop. Security, Payment etc. is all handled by the shop system and works on most platforms. Also if the PayPal payment is not possible in Odyssey, you can use other payments or just drop the items into your shopping cart, collect what you need and login with your phone to finish the order.

With this way, we could focus on software to use and not on platforms to buy the software which never get written because we need to code and update a shop system ;)

We do it with Alinea-Computer and it works fine:
https://www.amiga-shop.net/Amiga-Softw ... 9_53.html?filter%5B1%5D=2

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Re: M.A.C.E. Tower Defense
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@Hans: Ye we will add a donate button on Amiboing if we do the restart. The platform was dead for some years but we want to reactivate it and then we can link the games from there.

AmiStore: Yes, but it works not well ;)
Matthew has the MaceTD data since month, maybe the silent test release stops him to release it there. For future games we will got this way too (and alinea-computer in Germany, we will work closer together in future).

Itch.io is a try and also the W3D Nova/OpenGLES subsystem for all new games to get some feedback. We also got much feedback on a German Amiga Meeting some weeks ago (not Amiga37) it is great to speak with users directly. This helps and gives motivation.

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Re: M.A.C.E. Tower Defense
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@all: Thanks for support!

For Amiboing, we want to make it alive again with focus on highscores and less a try to make a steam clone ;)
Yesterday we talked about and collected some ideas. The main problem is the GDPR (DSGVO in Germany), we have to learn about and fix some issues.

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Re: M.A.C.E. Tower Defense
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I have also a reply from origin, it is removed now. So all fine here!

Thanks all for your replies, Samo79 also thanks for your enthusiasm and work. My first reaction maybe a bit harsh, sorry for that. But i am happy that i can communicate here.

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Re: M.A.C.E. Tower Defense
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@ddni: Yes, if deleting not possible, it would be nice to add an info like:

If you want to support us, feel free to set your price for this game on itch.io.

Maybe the link where can click to our website, it also possible to change. That would be a compromise.

As MaceTD is a bit a test and try how we will work in future, maybe it is not a big Deal if it is now on os4Depot.

For future releases it is much more important for us to have control over downloads/shops and files.

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Re: M.A.C.E. Tower Defense
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Yes, it would be nice!!!

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Re: M.A.C.E. Tower Defense
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No beging needed ;) We only have to talk about.
As i wrote already in the os4depot comment, it is also for support. It is better for us to be able to make updates. We will be able to have control over our releases and itch.io is a platform we want to try more in future and it is good to make some rules before ;)

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Re: M.A.C.E. Tower Defense
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@kas1e: message to origin sent. I hope it is the right email i found.

I also think that Samir´s intention was not to hurt us. But i would assume to ask the creators, especially if they are alive and communicate in many forums, threads etc. For our software, archives and description we want and need to have access.

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Re: M.A.C.E. Tower Defense
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@Reynolds: Thanks for your fast reply! Yes, we need small sales too. The free download with a hint to give at least a coffee was a try. Also to test how our Warp3D Nova/ OpenGLES engine works on our systems. As there is a big performance problem for our newer games, we choose this option to get some feedback.

Some next games whould be paid games, smaller wones for free with a support option. I think this is a fair way. Some people don´t play all kinds of games but want to test it on their system.

The next game should be Super Star Blast, we could try it on other Hardware on an AmigaMeeting and got some direct feedback from other Users. This helped us to manage how we work with performance issues. As we want 60FPS, most users say: publish it also if the performance is not the best ;) So it was good to get some information. The plan was to put into all of our new games some quality settings and people can play with it for best performance or visuals....

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M.A.C.E. Tower Defense
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http://os4depot.net/?function=showfil ... mup/mace_towerdefense.lha

Even if the game is basically free to download, a purchase or a donation is also recommended on our supporting platform "itch.io". This upload is done without our permission and we don´t want it. No email, no asking...just upload!!! Maybe we should stop developing. Also if we can get no big sales (40 sales from 1 to 15$ ;) ), we need the small income. Our silent upload on itch.io was a first try and it may be our last, free or not.
We also have an own account here on os4depot and no one should upload our work!!!

There is also no button on OS4depot to claim our rights. I hope someone can read it here.

Maybe we have to communicate clearly what is free or not but we think every AmigaOS user should accept some rules, spoken or not.

We hope to get removed the entry.

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Re: RadeonHD V.5 driver
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@K-L:
Frank looked into your videos and it seems that the pictures does not come fast enough and emotion synchronizes sound and video and then we get som stuttering.

The other players which runs does this not. And wen you look into the other videos from the other players than you can see that the images does not synchronize. Look into Minute 2:50, the video runs but the sound is ready for a while... A video with talking people should show you more details. So other players seems that they don´t care about matching sound and video together and they may seem more seamless but it does not make sense if a video later ready as the voice ;)

DV Player seems to have an aggressive frameskipping, in Emotion this function is only for software encoder because in real live a hardware accellerated system don´t need such stuff, it should play it smooth.

We can not do much here, the HW acceleration on the new RadeonHD drivers does not work well, i think. Emotion runs well on RX cards, RadeonHD Cards are fast enough to handle the videos (maybe we should enable it for HW acceleration too but it is a workaround which does not make a smooth video).

If he has time, frank will update Emotion to a never version of ffmpeg but it we don´t think that we can see much improvements.

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Re: RadeonHD V.5 driver
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Hello. Frank is looking into the Emotion issue. He want to make an update if he finds the time.

Anyway. It is hard to find issues which worked before installing new drivers or on RadeonRX Cards. We don´t make Drivers and the new RadeonHD drivers does not work well here too... And this makes it e bit harder to find real issues.

@Support and no answers from us: AmiStore does not work since 10 Years!!! We get the support questions but can not answer to it because there is no Email to answer! So maybe you should ask here the coders too what they have done. It is all a bunch of sh**t.

We only can answer to our Email ;) Nice...
Resized Image

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Re: Updater tool: latest releases and updates
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I would be happy to pay for a RadeonBridge library (but if it is only available for a V54 system and not OS4 than i am out) ;)

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Re: Updater tool: latest releases and updates
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The Problem ist not that we are not willing to pay. The problem is that we have threads full of discussions what we need, how we get it and what the hell it means ;)

Less is more. Simplyfy the process and Shops and also Devs have less problems (have we now be care of the different drivers when we develop something? The same stuff as we have now with Enhancer 2.2 which brings VA.library but crashes working software because of missing RadeonHD drivers?).

Simplify the process and the range of stupid versions that we understand what we get...

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Re: Updater tool: latest releases and updates
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@DJBase: devided by screen resolution ;)

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Re: M.A.C.E. Tower Defense
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Don´t forget that we have to go a path wich works for our work we have to live from and Amiga related stuff.
It should work with a decent/realistic amount of optimization. Maybe it is not your goal, but we want to finish and release :)

Anyway. In our newer games we have much more polygons, we have much more objects and in Pyramid Quest we also use bones for manipulating the mesh to get smooth animations. This breaks the frame rate down. Some shader tweaking don´t brings us 60 frames instead of 6.

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