Who's Online |
93 user(s) are online ( 42 user(s) are browsing Forums)
Members: 0
Guests: 93
more...
|
|
Headlines |
-
amidisas.tar.bz2 - development/utility
Apr 16, 2024
-
wildmidi.lha - audio/play
Apr 15, 2024
-
liba52.lha - development/library/audio
Apr 14, 2024
-
libcurl.lha - development/library/misc
Apr 14, 2024
-
libopenssl.lha - development/library/misc
Apr 14, 2024
-
bermudasyndrome.lha - game/action
Apr 14, 2024
-
amigagpt.lha - network/chat
Apr 14, 2024
-
curl.lha - network/misc
Apr 14, 2024
-
dgen_sdl.lha - emulation/gamesystem
Apr 12, 2024
-
amiarcadia.lha - emulation/gamesystem
Apr 11, 2024
|
|
|
|
Re: VIM the editor
|
Posted on: 2020/3/13 22:25
#61
|
Quite a regular
|
@sTix
I typed it in, but there wasn't a submit element. :( Anyway, ARexx also seems to produce the same effect.
|
|
|
|
Re: VIM the editor
|
Posted on: 2020/3/6 2:49
#62
|
Quite a regular
|
I found an easy to reproduce bug with December version. Well, I think it is. Iconify the editor, it doesn't matter if there's a document open. Use Exchange to "remove it". It will quit, but produce a DSI, too. So when you tell Grim Reaper to let it go, it seems to do so. I didn't look at RAM.
|
|
|
|
Re: Odyssey 1.23 progress
|
Posted on: 2020/3/5 0:42
#63
|
Quite a regular
|
@nbache
After a moment, I only had two new messages, but clicking on these only worked as if intended.
|
|
|
|
Re: Odyssey 1.23 progress
|
Posted on: 2020/3/4 23:01
#64
|
Quite a regular
|
@samo79 Wait, do you not have the Grim Reaper visits?
|
|
|
|
Re: Odyssey 1.23 progress
|
Posted on: 2020/3/4 17:35
#65
|
Quite a regular
|
So the feel is that this is faster than before (before= md5sum b6735a66396eb51add0498b65e2aebdb). I loaded www.adom.de a couple of times in both browsers, new build was always 12 seconds and old 16 seconds at best (from hitting enter to "done" message). So it surely can be a lot faster.
|
|
|
|
Odyssey usability
|
Posted on: 2020/3/1 19:39
#67
|
Quite a regular
|
A common phenomenon with forum messages is that the layout becomes too wide in Odyssey and the readability then plummets. But I had a fix for this, as I recall it was turning Javascript on and reloading the page. Today that didn't work. Maybe I remember incorrectly.
|
|
|
|
Re: Latest DOSBOX : with PPC dynamic recompiler and stuff , right there!
|
Posted on: 2020/2/24 18:32
#68
|
Quite a regular
|
I find the GUS issue can use attention, say, put the link (page or file) to readme.
|
|
|
|
Re: Latest DOSBOX : with PPC dynamic recompiler and stuff , right there!
|
Posted on: 2020/2/24 16:31
#69
|
Quite a regular
|
I have this Ultrasound stuff since many years, I think it's on Dosbox forum.
|
|
|
|
Re: Latest DOSBOX : with PPC dynamic recompiler and stuff , right there!
|
Posted on: 2020/2/11 15:48
#70
|
Quite a regular
|
The PLAYMIDI program for Ultrasound just works across the different emulators (Dosbox that is). As I understand it, it's the actual old player, not an emulator edition.
|
|
|
|
Re: Latest DOSBOX : with PPC dynamic recompiler and stuff , right there!
|
Posted on: 2020/2/10 0:14
#71
|
Quite a regular
|
So is it possible to opt out from this commoditylist?
|
|
|
|
Re: video: DOSBox with PPC jit with greedy games in action
|
Posted on: 2020/2/6 17:28
#72
|
Quite a regular
|
@samo79 Indy Car Racing 2 (Papyrus Design) runs even on G3 A1 system, but at least here (might be different with larger cache) my brief testing didn't show a tremendous difference between interpretive and compiling core. With the latter, at least hot lapping is quick enough, add other cars or details surpassing GC's F1 Grand Prix (Microprose) "to taste".
I did this with frameskip=1, so I suppose the value the game showed was 100 % higher. Then it was running at 15 fps and less.
|
|
|
|
Re: Odyssey settings to optimize it is possible?
|
Posted on: 2020/2/2 21:42
#73
|
Quite a regular
|
That same gadget I mentioned has "snapshot", probably the second choice from top, that will save the window position and shape to what it is then.
|
|
|
|
Re: Odyssey settings to optimize it is possible?
|
Posted on: 2020/2/2 18:35
#74
|
Quite a regular
|
You can try: start MUI:PSI (public screen, what ever) and open a screen. Press the gadget on the title bar of Odyssey's window shaped like a triangle & line. Choose "jump to screen" from the popup.
If you don't have the gadget you can put it online from MUI settings.
And you can keep: go to MUI settings.
|
|
|
|
Re: Commodore 64 emulation on AmigaOS4
|
Posted on: 2020/2/2 18:17
#75
|
Quite a regular
|
I still have 2.2, and if 2.3 had a problem that seems like an explanation.
|
|
|
|
Re: AmigaOS video modes question
|
Posted on: 2020/1/26 20:33
#76
|
Quite a regular
|
I agree. :)
I saw these "PC" modes first with the Mediator Voodoo drivers, which supported both, at least eventually. Did the Mac firmware Radeons at the time (PowerPC based platform which was BE, the platform not the chips) use big endian? I remember those cards are not supported on OS 4. So I think the card firmware determines the pixel format. Since OS 4 didn't have legacy "native" software, big endian format was easy to drop.
|
|
|
|
Re: Odyssey settings to optimize it is possible?
|
Posted on: 2020/1/25 21:36
#77
|
Quite a regular
|
The CON: is for low level messages that the browser (a subcomponent) might bring to your attention. I don't remember seeing these.
|
|
|
|
Re: Latest DOSBOX : with PPC dynamic recompiler and stuff , right there!
|
Posted on: 2020/1/22 10:02
#78
|
Quite a regular
|
I don't suppose there's two "same" CPUs with different L2 cache size and running OS4? Example: 750FX and 750GX. It should be important here.
|
|
|
|
Re: VIM the editor
|
Posted on: 2020/1/20 12:22
#79
|
Quite a regular
|
How do I use digraphs (combine two characters)?
The methods described in the built-in help do not work for me. I looked into that a little because dead keys are completely ignored and the clipboard doesn't do as I'd expect. So if any of these is a simple thing I don't care about the rest.
":keymap" doesn't do anything other than complain about trailing characters, maybe this vim doesn't use it?
Edited by Thematic on 2020/1/20 12:44:29 Edited by Thematic on 2020/1/20 12:45:40
|
|
|
|
Re: Andrea Palmate's releases on os4depot
|
Posted on: 2020/1/16 9:39
#80
|
Quite a regular
|
@walkero +1
|
|
|
|