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Re: X5000 optimized code compile
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@FlynnTheAvatar
We need to check if there are changes in adtools that were not part of the build you are using.

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Re: GemRB SDL Mixer issue
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@MazinKaesar
Based on the screenshot, the needed file doesn't seem to exist in your SOBJS:

It is looking for libSDL2_mixer-1.2.so but you have
libSDL2_mixer-1.2.so.12
libSDL2_mixer.so

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Re: Cross-compiling on Mac?
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@Steady
I am glad what I am doing is useful to people like you. I use them all the time. So I put there things that I need for all of my projects.

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Re: Making lhas
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@martinwguy
Welcome to our forum, and thank you for your interest in developing for AmigaOS 4.

If you prefer to use docker with an out-of-the-box set up, please have a look at https://hub.docker.com/r/walkero/amigagccondocker

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Re: Cross-compiling on Mac?
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As much as I know, having set up a docker image for Arm-based systems, having the adtools compiled for these CPUs it is working as it should, with no changes. The process is the same as the x86 systems.

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Re: Site responds slowly last few days
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Thank you @Niels for this message. Unfortunately, websites these days get a lot of traffic from all these stupid web crawlers. 99% of the traffic comes from web crawlers.
Especially the AI bots, they are really aggressive.

On the other hand, you can't exclude all of them because then people will not be able to find the content from search engines.

I did some modifications. I hope this will get better. Please let me know in the following days if that happens again.

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Re: AmigaOS 4 Monthly Roundup - January 2025
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@AmigaOldskooler
Thank you so much for sharing my work. Excellent article, as always. A lot of interesting news and releases by so many people. Keep it up guys

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Re: Amiga IDEs
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@MartinW
No worries at all. I just thought to let you know that this was released. So, no worries at all. Take it at your own pace. And if you like, send me your feedback.

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Re: Amiga IDEs
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@MartinW
Have you tried the latest version of LiteXL and the amimodkeys plugin? Is that convenient for you, covering your needs? Would you need something different?

Quote:

**amimodkeys**
This plugin enables the Right Amiga and Right Alt to behave like Control, for those that are used to using them.

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Re: How to report issues with wiki.amigaos.net?
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I let people know about those issues!
I hope they will be fixed soon.

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Re: Gorky 17 ( 68k wont start) fullversion
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Have you tried to use Snoopdos and see if that points to any missing component?

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Re: ScummVM and AmigaOS4.1 F.E.
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@Nuder_Try
Check the SDL prefs and select Software for the driver. It might help.

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Re: Trying to get some feedback.
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Quote:
Convert Little Endian ACPI data to Big Endian for compatibility with the 68K environment.


If you plan to use ARM-based systems, maybe this one is not needed, as I believe those supports both endians. But I might be wrong.

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Re: Fresh version of Grafx2
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What I found today is the same version of Grafx 2.9 compiled with SDL2 works a little bit faster when the SDL driver is set to software that to any of the opengl ones, which seems weird.

But the best performance comes when using the SDL1 version of the app, with the SDL driver set to software and the batch being enabled.

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Re: Amiga IDEs
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@MartinW
Quote:
I need to remember how to edit the modifiers back to "command" instead of "control" but I'll remember that at some point, I did it before but it gets overwritten every time you update.


I have a fix for that in my next release, that will simplify that issue for you. But if you want to test it now, download the following code and put it in your .config/lite-xl/plugins folder. Then start/restart Lite XL and see if the Right Amiga works for key shortcuts

https://git.walkero.gr/walkero/lite-xl ... ns/plugins/amimodkeys.lua

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Re: Amiga IDEs
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@MartinW
Quote:
One thing that drives me insane is the editors insistence on being "clever" (really it's dumb!) about tabs versus spaces and how many of each. But I looked it up and it's just crap by design so I doubt it will ever change so I put up with it. It really drives me mad though.


There is a solution for that. Lite XL has a plugin that supports editorconfig (https://editorconfig.org/) files. Those files describe a lot about how the code should be edited, and you can set it even per type of files. For example, you can set the Makefiles to use tabs with width of four characters but the C code to use spaces of 2 characters.

Furthermore, editorconfig files are used by the most major editors. So, if you share your code with others, or you switch between different systems, the experience will be the same.

I suggest you give it a try, if you haven't done so. You can see the one that I use myself https://git.walkero.gr/walkero/lite-xl ... ch/amiga2.1/.editorconfig

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Re: Introducing the Rear Window blog
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@trixie
Thank you for these releases. The games are fantastic and your blog post was an excellent read.
Congrats mate. Take care.

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Re: flowerpot, amiga os4 and network drivers
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As much as I know, flowerpot is using WinUAE to run AmigaOS 4. So, your system doesn't need to have ethernet. This is emulated.
Did you set up network connection inside AmigaOS4? There is a wizard to do so.

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Re: EntwicklerX: Super Star Blast for AmigaOS4.1 released!
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As always, exceptional work guys. Bought it right way.

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Re: Saying goodbye to AmigaOS 4
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@smarkusg
I am so sorry to see you leaving. I enjoyed reading your posts and having you here. Take care and have all the fun you can get.

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