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Re: Firefox coming to OS4.1 !!!
Not too shy to talk
Not too shy to talk


@samo79
And you can't start to understand how many problems it caused me over at AmigaWorld (I used to buy an import USA magazine by the same name) I am so exited about Amiga being still alive and quite frankly I never heard of Aros or Morph before, but when I say that from my point of view (a guy just back from 1995) those are not "AMIGA" I get flamed!
They start talking about Warp Up and Mui but my Commodore A2000 isn't even capable of Warp UP and I never used Mui either as all the Apps I used were commercial endeavors that didn't need it (Real3D, Lightwave 5, ImageFX 3.0, Bars'n'Pipes professional and others, I still have them all here in their original box!).
Anyway, I can't hardly wait to get my SamFlex with 4.1

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Re: Firefox coming to OS4.1 !!!
Not too shy to talk
Not too shy to talk


@nubechecorre
Must be! If you asked me what Amiga was last June I would have replied "a once revolutionary computer from now defunct Commodore" (I did read somewhere about a phantomatic never released OS4.0 in 2004 but that was about it).

When I watched "Still Alive" on you tube last Summer I started looking for infos and discovered a new world (and an exiting one at that )

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Re: Firefox coming to OS4.1 !!!
Not too shy to talk
Not too shy to talk


Can't wait, I'm back to the Amiga after many years (getting a SamFlex end of the month) and chances are I will get to use Firefox and Blender almost from the get go, am I lucky or what?

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Re: OpenGL - GL_LIGHT0 Vs GL_LIGHT( 1 - 7 ) ..
Not too shy to talk
Not too shy to talk


@freddix
Ok.
Yet, terminology is quite out of whack wouldn't you agree (Directional has "no direction" but it does have "orientation" and so on... )

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Re: Firefox coming to OS4.1 !!!
Not too shy to talk
Not too shy to talk


@Kicko

Thanks!

That was truly fun! ^__^

My name's David, by the way I used to play a lot of coin ops back in the day and since they mostly allowed 3 letters in the "Records Screen" I ended it with an X (very old nick).

I will try to upload an avatar ASAP (maybe more amiga related than the nice Hair-Gel ).

@Rogue
You're our Hero! Hope to get my hands on that beautiful update I tried at Pianeta Amiga soon (don't worry I'm not gonna ask when will it be available )!

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Re: OpenGL - GL_LIGHT0 Vs GL_LIGHT( 1 - 7 ) ..
Not too shy to talk
Not too shy to talk


@freddix

Indeed they should specify in the documentation something as important as GL_LIGHT0 being a "particular" kind of light that is hardwired to a single usage (maybe the documentation should be revised or something).

On terminology:

I digged out Beginning OpenGL game programming (book)
and the description of lights is rather ambiguous (or at least the choice of "terminology" could be debatable to a certain extent) as a Directional light is what Hans has described above as an "infinite" light source, while a "positional light" is what you were looking for (O_o).

Positional lights it says, take in consideration a direction vector between the light source and the object surface while for "directional lights" the direction is the same for every surface (always hit by light rays with the same parallel direction no matter how you manipulate them).

Anyway, since Light_0 is hardwired to the default behavior (which is what the book calls Directional Lights), it cannot be used otherwise it would seem.

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Re: OpenGL - GL_LIGHT0 Vs GL_LIGHT( 1 - 7 ) ..
Not too shy to talk
Not too shy to talk


@freddix
I explained myself pretty badly ^__^.
I'm an everyday 3DS Max user by the way so here is what I reckon in more detail: the default light in 3DS max (not an omnilight) is like a very distant light always aimed at the objects in the scene no matter how you rotate them. It is as if positioned in the viewer eyes, no matter how you rotate, animate or position your objects they will always be illuminated directly (good for modeling).

As soon as you place your own lights, the default one gets deactivated.

Some of the lights at your disposal are "target" lights and they do have a direction parameter.

Others like "omni" have no direction whatsoever (they irradiate in all directions and you cannot change this behavior)

OMNI_Light shown below:
Resized Image

I wonder if the default global light you are talking about can be effectively "directed" or maybe the best course of action would be to just deactivate it and add true directional lights(?)

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Re: OpenGL - GL_LIGHT0 Vs GL_LIGHT( 1 - 7 ) ..
Not too shy to talk
Not too shy to talk


@freddix

I don't know if it is related but in conventional 3D authoring programs (ie Lightwave, 3DS Max) the "global" light source (which is generally the default light source at start up) irradiates light in all directions and its not a directional light at all.
Spot lights and others have an origin (X.y.Z. pos) and a direction, while that global light can only be moved in different positions (it is basically an omnidirectional light, you can also alter color and intensity but not direction).

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Re: Who has a new SAM flex coming?
Not too shy to talk
Not too shy to talk


(as per Topic)
I am missing a few additional euros and will get a flex by the end of the month

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Re: Firefox coming to OS4.1 !!!
Not too shy to talk
Not too shy to talk


@Rigo

Again, thank you.

I remember a time when we were all together under Commodore's umbrella teaching Atarians and PC lovers the virtues of our beloved system.

Now there are factions that fight each other saying that it was this or that one fault that Amiga is not Top of the game...

My impression is that litigiousness today is Amiga's worst enemy (in comparison the Tramiels were our brothers!!).

Happy to be here among civil peace loving Amigans

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Re: Firefox coming to OS4.1 !!!
Not too shy to talk
Not too shy to talk


@328gts
Thanks! I'm just back to Amiga after a long absence and about to buy a SamFlex, very glad to be back!

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Re: Gnash first impressions
Not too shy to talk
Not too shy to talk


Donated today (I also informed Troels in another thread as of why I noticed the bounty just today- the page was folded in the bottom part-)

As for Cairo HW acceleration, Rogue (is he one of the Friedens?) said in Amigaworld's Timberwolf thread that it is already implemented in the build they have in-house.

He said it was implemented while doing Timberwolf.

maybe the next release will include this upgrade as well (hopefully)

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Re: Firefox coming to OS4.1 !!!
Not too shy to talk
Not too shy to talk


Indeed!

What nice peaceful place, I made the mistake of signing up there first and start discussing topics at AW...it's terrible there

I am under the impression that the death of OS 4 was almost given for granted by certain individuals and they seem they cannot stand its resurrection and (even worse) the possibility for it to get in perfect shape (not just VS other Amiga-Like platforms but in general).

@Troels

Today I donated to WxWidgets and eUAE GUI, finally I also donated for gnash (I donated for Timberwolf day one).
I didn't notice the "folding" at the bottom and I didn't see Gnash bounty at first (that is why I noticed it today).
Maybe it would have been better if active bounties appear on the front page (There aren't many things listed after all).
Just a suggestion

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