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amidisas.tar.bz2 - development/utility
Apr 16, 2024
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wildmidi.lha - audio/play
Apr 15, 2024
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liba52.lha - development/library/audio
Apr 14, 2024
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libcurl.lha - development/library/misc
Apr 14, 2024
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libopenssl.lha - development/library/misc
Apr 14, 2024
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bermudasyndrome.lha - game/action
Apr 14, 2024
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amigagpt.lha - network/chat
Apr 14, 2024
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curl.lha - network/misc
Apr 14, 2024
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dgen_sdl.lha - emulation/gamesystem
Apr 12, 2024
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amiarcadia.lha - emulation/gamesystem
Apr 11, 2024
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Re: Usb external hd not mounting
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Posted on: 2022/7/1 22:10
#21
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Just popping in
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@Antique
IIRC was sfs2 really supposed to be supported on amigaos 4, Wasn't NGFS it's replacement? meaning is it not only for morphos, and you said sfs module was in kicklayout... wouldn't you need to have a sfs2 module in kicklayout?
i would suggest if possible to try it on a morphos/amigaos 3 machine, if it works there, then you should probably look for a newer sfs(2) module for amigaos 4. I looked around on aminet, morphos-storage there is no sign of sfs2, unfortunately
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Re: Strange AllocVec Problem
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Posted on: 2022/6/29 14:20
#22
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Just popping in
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@MigthyMax
if it is a hexdump of a struct I think something has happened when you are copying/transfering the struct... I do hope you know that everything coming over network does not need to be swapped, you are safe in that respect on the amiga... the same goes for sending data on the network, you should not do anything with it before sending the data.
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Re: Hell is coming to OS4: Doom 3
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Posted on: 2022/6/29 13:46
#23
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Just popping in
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@HunoPPC Do you know if io(inoculus?) is looking at doom3-BFG for porting... all I see is really interested geeks like me forking the id repo for doom3-bfg (it is at github.com/id-software/doom-3-bfg if you are interested.
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Re: ScummVM and AmigaOS4.1 F.E.
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Posted on: 2022/6/27 18:49
#24
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Just popping in
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@Raziel
instead of using printf() try fprintf(stderr,...) then the system shouldn't que it (I remember seeing this behavior when doing something a bit more complicated real-time stuff it held all output until the process had ended then it spit it out into a freshly opened console which auto-closed pretty much as soon as all output and been written) or use DBG().
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Re: ScummVM and AmigaOS4.1 F.E.
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Posted on: 2022/6/27 18:48
#25
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Just popping in
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@Raziel
instead of using printf() try fprintf(stderr,...) then the system shouldn't que it (I remember seeing this behavior when doing something a bit more complicated real-time stuff it held all output until the process had ended then it spit it out into a freshly opened console which auto-closed pretty much as soon as all output and been written) or use DBG().
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Re: Strange AllocVec Problem
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Posted on: 2022/6/27 18:42
#26
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Just popping in
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@MigthyMax Windows 10 and 11 have support for both v1 and v2 samba, for v1 you have do install an additional samba packet (don't know if it requires Pro, since I only ever use Pro).
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Re: SFS2 corruption on x5000
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Posted on: 2022/6/27 18:32
#27
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Just popping in
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@Deniil
Also something to consider is a big NAS with some two layer protection it eats through harddisks when installing, but is probably as secure as you can get (currently and not going to industrial robots* for backups to tape)
*robots is not an actual robot but that it can do an backup and spit out a tape and install a new tape automatically.
and wasn't there a program to repair SFS/SFS2 disks (sfs doctor is available for morphos), pretty low success rate, and how about disksalv 4.x? it's freeware had more options than 2.x and 3.x, don't know if it works with pfs/sfs/sfs2.
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Re: ScummVM and AmigaOS4.1 F.E.
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Posted on: 2022/6/25 21:14
#28
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Just popping in
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@Raziel if it is a missing NULL termination
then there are two solutions maybe (btw. this seems to be a scummvm implemented function so might work differently regarding null-termination)
since you are using the .c_str() you should have null termination automatically but... change the sizeof(pathBuffer) -1; to sizeof(pathBuffer); since the -1 could remove the the null termination.
you should probably printout pathBuffer in hexadecimal form so that any white space is 'visible', you could use good old sprintf() + printf() or sprintf() + anything that prints text to the console
the second solution is to add the null termination with '\0' if it is C++ or modern C then you just use +'\0';
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Re: Qt 6 progress
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Posted on: 2022/6/17 20:14
#29
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Just popping in
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@alfkil
Uncertain, but I spent some time to download Qt's Repository (82 repos) and when I compare it with your repo I wonder if you are missing some repos/part of repos for instance webkit is not only webkit it is Qtwebengine-chromium, Qtwebengine, QtwebView, qtWebSocket's, qtHttp, QtWebKit, QtFTP... some are purely IMO test/development modules but if they repracated they are put into the qt5-compat library which is also missing in your repo IIRC in Qt4 the Qt3-compat library was very important, and so in Qt5 the Qt4-compat is/was very important.
My Qt 6 Folder is 3.24 Gb in Size Your Qt6 Folder is 512 Mb in Size
alot can have been missing in those Gb's to make it uncompilable.
Edited by trgswe on 2022/6/19 14:57:23
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Re: TP-link TG-3468 ethernet board (RTL 8161) not working with AmigaOS4.1
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Posted on: 2022/6/15 19:34
#30
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Just popping in
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@Gregor Sorry, never had to meddle with network cards on the x5000, but why not buy a cheap 5 port switch (rougly 32 euro for a 5 port 10/100/1000) instead, then you have 4 ports out for the x5000 and remeber you have two ethernet ports on the X5000 both I think works on linux.
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Re: TP-link TG-3468 ethernet board (RTL 8161) not working with AmigaOS4.1
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Posted on: 2022/6/15 18:37
#31
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Just popping in
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@Gregor
should it not be ENVARC:rtl8168.device VENDORID=0x10EC DEVICEID=0x8161
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Re: xMAME 1.06 roms give these errors
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Posted on: 2022/6/10 18:49
#32
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Just popping in
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@MamePPCA1
1) I don't know of any 3rd party programs to do that, I think screenmode/p96 equivalent sould be able to tweak horizontal and vertical frequence to enable other screenmodes, but with today's monitors I don't really think you can do as much as on a CRT (multiscan), I don't advise to buy a CRT either.
What is the Pendrive formatted as? Windows shouldn't block any copying.. the only thing that could stop windows from doing that is if windows is 32-bit, then the only way is to unpack the 18GB file on windows and then copy that onto the pendrive, this sounds as if it is necessary to unpack that file on windows/mac anyway since it is too large to unpack on amiga anyway.
hopefully someone who has done this will reply to you, perhaps hunoPPC ?
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Re: MacOS formated drives on OS4.1
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Posted on: 2022/6/10 9:04
#33
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Just popping in
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@VooDoo
Actually looked it over, there are at least 2 in progress attempts for linux. 1) FUSE based version, called a apfs-fuse
2) a more complete version it is linux-apfs-rw but it is early days for the readwrite-part (it is considered expoerimental, but they have stated that all progress should be made in the readwrite version so...)
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Re: xMAME 1.06 roms give these errors
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Posted on: 2022/6/8 18:54
#34
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Just popping in
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@MamePPCA1
don't think you should even try to make those screen modes... instead make/use for instance 640x480 with a 2x scaler and that will fix most stuff.
Personally I don't think most modernish gfxcards will go down to 320x240 with a accurate framerate (like 50 Hz, not 150Hz which make it behave like shite)
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Re: Dolphin Gamecube/Wii Emulator
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Posted on: 2022/6/7 20:30
#35
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Just popping in
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@khayoz
Most likely because the dreaded Big/Little Endian issue, probably many have started, to do the port but found that it was not as easy as that, and then we have Altivec emulation or CELL (IBM's Altivec variant), even if you have Altivec then you still have to bswaping everything that goes from X5000 /SAM / AOne / X1000 to the emulator. If there is a processor that really would need bswap in harware that is the PPC (some bit-shifting registers perhaps, or XENA ???)
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Re: xMAME 1.06 roms give these errors
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Posted on: 2022/6/7 20:14
#36
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Just popping in
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@MamePPCA1
.z01,.zo2 is simply .zip files, if you have a .zip extract that one and then all the others will also be extracted, if you don't have a .zip, I think you simply unzip the .z01 (or .z00).
I don't think Mame can use .122 on .106 Mame, I would suggest a simple test is download the SDL-MAME 1.51/0.151 its alot newer, for some reason someone started naming it 1.xx when it in reality is 0.1xx, If I don't rember wrong it was because the headmamer (italian nico something) wanted to go into 1.xx territory, since 0.#xx is pretty much considered beta camp and #.xx is nicer since they don't get annoying quiestions about when they will release a stable version.
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Re: xMAME 1.06 roms give these errors
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Posted on: 2022/6/7 6:41
#37
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Just popping in
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@MamePPCA1
is the MAME you are using the 1.06 (or rather 0.106) if it isn't some versions of MAME does not work well with ROM's for earlier/later MAME's,the latest MAME for amigaos 4.1 is 0.151 (or rather 1.51) and what version of the rom set is it?
if you choose rom set correctly, it won't need to load in from other rom archives for instance in your example I think it loads sf2 (base) and then loads specifks from super street fighter 2, turbo street fighter 2, street fighter 2 champion edition etc. etc.
@Edit: I think a new version of mame should be compiled it is a SDL program so no heavy lifting (well I don't know but roughly the same as SCUMMVM 2.5)
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Re: Yam and Gmail
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Posted on: 2022/6/7 3:18
#38
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Just popping in
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@jabirulo is that POP3 or IMAP?, since last time i checked IMAP on gmail demands oauth (liboauth which to my surprise exists on amigaOS 4.1, but as the outdated and cumbersome 1.03) oauth should be at least version 2.1 (there should be a newer version coming called ... OAUTH 2.2), but according to the guys who made the bloody thing it is easier to port, easier to maintain, and more secure it is also easier to implement into programs like email programs and browsers.
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Re: MacOS formated drives on OS4.1
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Posted on: 2022/6/7 3:00
#39
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Just popping in
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@VooDoo What are they formatted in? is it from a modern mac see APFS
NTFS, FAT32, exFAT, ext1-4) should all work, modern HFS+ no chance, probably encrypted APFS no chance, probably encrypted and no-one has attempted to implement it on other systems, If they are pretty modern (iOS 10.3 or newer then it is definitely APFS and encrypted).
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Re: Porting OpenGL
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Posted on: 2022/6/2 15:40
#40
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Just popping in
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@samo79
All Cards that Run Warp3DNova will Automatically get a Working Warp3DNovaBridge, it's the same code for all Warp3DNova based Cards. It does not need a specifik driver to run Warp3DNovaBridge, the 'driver' is warp3dnova.
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