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Re: RunInUAE r8 beta 6 (JIT) please test!
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@pseudaxos

I know E-UAE could probably use with an update given its age, but I guess we have to work with what we have.

I see from your specs you are running a more powerful graphics card than the one I had in my Sam460 machine at the time but this shouldn't make a difference.

One other thing which i also strangely found made a difference was my hard disk drive, so with this in mind, can i check are you running your system from a normal HD drive or an SSD? I too noticed some speed improvements with the use of an SSD drive in E-UAE so this may help also. There is also the option to have things running from the onboard SD card slot which I have also been told will speed up your system no end!

Amigaone X5000 AmigaOS 4.1 Final Edition Update 1
Radeon RX 550 Polaris
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Re: RunInUAE r8 beta 6 (JIT) please test!
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@pseudaxos

Obviously i don't have the Sam 460 anymore but when I had it, I did notice a speed difference when playing something like Lotus 3 which suffered the stuttering sound issue. On the SDL version it was hardly noticeable but the AmiGFX version suffered greatly. With something like R-Type 2 which suffers horrific slowdown on both versions so I suspect the issue is related to something else and that the Sam460 isn't powerful enough, on the X5000 playing the same game, those issues completely disappear.



Out of curiosity, have you tried taking JIT off on this game? For most OCS/ECS games if this is set to on as default i find JIT actually makes things run slower.
The JIT is only really useful on more demanding games like Alien Breed 3D 2, Sim City 2000 etc...

Btw having the SDL Version is essential for updating your E-UAE installation with some nice P96 screen modes

This is also quite good reading

https://hkvalhea1-500.blogspot.co.uk/2 ... ith-picasso96-driver.html




Amigaone X5000 AmigaOS 4.1 Final Edition Update 1
Radeon RX 550 Polaris
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Re: Objections to making eGame FREE ?!?
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No problem for me either and I donated a long while back. Its a useful program

Amigaone X5000 AmigaOS 4.1 Final Edition Update 1
Radeon RX 550 Polaris
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Re: RunInUAE r8 beta 4 (PPC JIT v1.0.0)
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from my sam 460 owning days i would recommend using the SDL version of E-UAE and installing this in your Amiga OS4.1 emulation folder replacing the existing AmiGFX version that comes with OS4.1 FE, RuninUAE r8 beta 4 will point to the correct folder anyway once installed.

where programs run either too quickly or not quickly enough or suffer from stuttering sound. I would also look at the switching JIT on or off and this will need to be done on a program by program basis, for example most A500 games run better with the JIT switched off whilst some games like Alien Breed 3dII run better with the JIT switched on.



Amigaone X5000 AmigaOS 4.1 Final Edition Update 1
Radeon RX 550 Polaris
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Re: Tower57 AmigaOS4 version out!
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Bought and donated to Daniel too after all it’s the only right thing to do!

Amigaone X5000 AmigaOS 4.1 Final Edition Update 1
Radeon RX 550 Polaris
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Re: Remote Desktop towards Win10?
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ah ok, then that explains it!! I must admit like I suspect most people I glossed over the read me file lol

Still this is a pretty useful feature even without the sound.


Amigaone X5000 AmigaOS 4.1 Final Edition Update 1
Radeon RX 550 Polaris
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Re: Remote Desktop towards Win10?
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@Deniil/thread

I too have managed to get Windows 10 working under Remote desktop so thanks for the info DStastny it certainly will be useful

However is it normal that there should be no sound. Have ticked the box for the sound to be carried over. I am connected over a LAN for quickest speed and I am using AHI Device 0 as i do on OS4.

I have played around with the soundcard settings in AHI to 16 and 32 bit mode but this makes no difference.

Any ideas??

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Re: USB devices that work with OS4.1 FE
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does anybody know if those lovely 8bitdo pads will work via USB on OS4.1FE??

http://www.8bitdo.com/sn30pro-sf30pro/




Amigaone X5000 AmigaOS 4.1 Final Edition Update 1
Radeon RX 550 Polaris
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Re: SMTube : new version on OS4Depot
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@m1nuto

Emotion can either be purchased at the Amistore or as a digital download from Amiga Shop in Germany which is where i got mine from https://www.amiga-shop.net/Amiga-Softw ... ion-Mediaplayer::806.html




Amigaone X5000 AmigaOS 4.1 Final Edition Update 1
Radeon RX 550 Polaris
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Re: E-UAE (Amigfx) - do we need a bounty?
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@liveforit

"users never donate after its done, that's my experience, (well it has happened twice.)"

I've started getting into the habit of donating cash for those who have converted the odd program or two and which I have found of much use. I never used to do it, but given these people put in a lot of work I think it's the moral thing to do at least even if it's say 5-10 euro.

I for one would donate to a new version of E-Uae once completed 😀


Amigaone X5000 AmigaOS 4.1 Final Edition Update 1
Radeon RX 550 Polaris
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Re: can SuperTux Kart be updated with Warp3D Nova ?
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I would like to see Super Tux Kart updated too, but i think it would also be nice to see someone port across something like a Need for Speed type racing game

Amigaone X5000 AmigaOS 4.1 Final Edition Update 1
Radeon RX 550 Polaris
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Re: a SDL version or E-UAE/RuninUAE question
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@Raziel

UAEGFX is found with Picasso 96.lha file, I have provided a download link to this in the file.

Please also take note of the points I have made with the Picasso 96 installation as it is a bit of a pain in the backside to install.

@Chris H

Thanks for the explanation here, although it is seldom that i tend to run software from an adf file as prefer to have the speedier WHDLoad installs where possible


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Re: a SDL version or E-UAE/RuninUAE question
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@ribdevil

me alegro mucho que hayas conseguido instalar la version 3.9

anyway back to English!
For those interested in doing some optimizing of their classic mode setup on Amiga OS4.1 in particular Picasso 96 screen modes you may be interested in today's blog post but it basically covers the above with some screenshots




AmigaX5000 Blog

Amigaone X5000 AmigaOS 4.1 Final Edition Update 1
Radeon RX 550 Polaris
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Re: a SDL version or E-UAE/RuninUAE question
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@ChrisH

I installed 3.9 as personally i like the look of 3.9, also there are some cool backdrops i wanted to use that come with 3.9

As for the Picasso 96 version i used then one which was linked under this guide

Quote:




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Re: a SDL version or E-UAE/RuninUAE question
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Solved!!!

I now have a the JIT SDL version of RuninUAE with a 3.9 Workbench and Picasso 96 mode.

Basically this involved doing away with the hardfile option creating a new folder.

Place the SDL E-UAE version into this folder
Place the rom key, kick.rom (3.1 version renamed as kick.rom)
Place a .uaerc file into this folder if you feel like for ease of set up use this one as this will replicate a 68040 machine

# Example UAE configuration
#
# Lines beginning with a '#' are comments

# Path to file containing Kickstart ROM image
kickstart_rom_file=kick.rom

# If you have an encrypted ROM image from Amiga forever,
# this is a path to the key file
kickstart_key_file=rom.key

# Default path where floppy disk images may be found
amiga.floppy_path=PROGDIR:Floppies


floppy_speed=400
scsi=true
scsi_device=true
show_leds=true




filesystem2=rw,DH0:system:AmigaOS4.1:EUAE/AmigaOS3.9,1
filesystem2=rw,Dh1:work:Work:,0
filesystem2=rw,dh2:games:Games:,0



# Enable floppy drives 2 & 3
floppy2type=0
floppy3type=0



# Joystick port emulation; none, mouse, joy0, joy1, kbd1, kbd2, kbd3
joyport0=mouse
joyport1=joy0

# CPU type to emulate
cpu_type=68040
# CPU compatibility (true is slower)
cpu_compatible=false
cpu_cycle_exact=false
# CPU emulation speed
# real = approx A500 speed. max = CPU emulation will run as fast as it can
cpu_speed=max

# Amiga chipset to emulate
# Can be ocs, ecs or aga
chipset=aga
immediate_blits=yes
# Collision detection; none, sprites, playfields, full
collision_level=full

# Amount of chip memory to emulate
# in multiples of 512K. Thus chipmem=4 is 2MB
chipmem_size=16
bogomem_size=0

# Amount of fast memory to emulate in MB
fastmem_size=0
z3mem_size=256
gfxcard_size=32

# Sound output; none, interrupts, normal, exact
sound_output=exact

# Sound channels; mono, stereo, mixed
sound_channels=mixed

# Frequency of emulated sound output in Hz
sound_frequency=44100

# Sound buffer size; max_buffer is in bytes (obsolete), latency is in ms
sound_latency=120
sound_max_buff=8192

# Prompt for screen mode to use; public, custom, ask
amiga.screen_type=ask
amiga.publicscreen=ask

gfx_fullscreen_amiga=false


# Don't dither
amiga.use_dither=false

# Set frame skipping (1=show all frames, 2=show every 2nd frame, 3=show every 3rd frame, etc)
gfx_framerate=1

# Display settings
gfx_width=1024
gfx_height=768
gfx_width_windowed=720
gfx_height_windowed=568
gfx_fullscreen_amiga=no
gfx_fullscreen_picasso=yes
gfx_lores=false
gfx_linemode=double
gfx_correct_aspect=no
gfx_center_horizontal=smart
gfx_center_vertical=smart


# Miscellaneous
use_debugger=no
ppc.use_tbc=false


floppy0sound=1
#RUNINUAE: SCREENMODE=

Then create a folder where your Amiga OS3.9 installation will be going into. in my case this was DH0:EUAE/AmigaOS3.9

Install AmigaOS3.9 into this new folder then reboot once done

Run EUAE and you will find it loads into 3.9 mode

Install Picasso96 and then reboot once done.Make sure you install the UAEGFX driver here

Run EUAE and you will then find the UAEGFX resolutions for which this will go up to 1920x1080

Then do a fresh new install or RuninUAE. You will need to make sure you use this version.

Quote:


Make sure you do not ask it to replace the current version of E-UAE, nor do you want it to amend your existing .uaerc config file

You will however want it to create a new RuninUAE and CD32 config files.

Where is asks if you want to reuse an existing Amiga 3.X installation click yes here and point this to the AmigaOS3.9 folder

Once reinstalled and rebooted open up the .runinuaerc config file. You may want to then amend this to similar to how I have done it bearing in mind that if you have created the EUAE folder on a different partition this will need to be amended.


# UAE config for RunInUAE, which is designed to modify an existing working UAE config

# Use 3.1 Kickstart for Workbench, but allow ADF-booted games to still use an older Kickstart
kickstart_rom_file=kick3.1.rom

# Emulate an A1200, but still allow A500 emulation for ADF-booted games
cpu_type=68040
cpu_speed=max
chipmem_size=4

chipset=aga
#collision_level=none

# Emulate an expanded A1200 with 8MB of Fast Ram!
fastmem_size=8

# JIT
cachesize=8192
cpu_compatible=false
cpu_cycle_exact=false
blitter_cycle_exact=false
comp_constjump=yes
comp_trustbyte=indirect
comp_trustword=indirect
comp_trustlong=indirect
comp_optimize=true

#comp_test_consistency=true

# Set frame skipping (1=show all frames, 2=show every 2nd frame, 3=show every 3rd frame, etc)
#gfx_framerate=1

# Add floppy disk which can be used for saving games
floppy0=PROGDIR:SaveGames.adf

# Filesystem settings for virtual devicesfilesystem2=rw,DH0:System:AmigaOS4.1:EUAE/AmigaOS3.9,1

filesystem2=rw,DH0:System:AmigaOS4.1:EUAE/AmigaOS3.9,1
filesystem2=rw,Games_:Games:Games:,-1

RUNINUAE: SCREENMODE=
filesystem2=rw,DH0:Workbench:AmigaOS4.1:EUAE/AmigaOS3.9,1
filesystem2=rw,Work_:Work:Work:,-1
filesystem2=rw,RAM Disk2_:RAM Disk2:RAM Disk:,-1


Lastly in the RuninUAE menu, you need to ensure that the Workbench preferences tab is ticked as without it you get an error message:
EXCEPTION: " EMU"; cHostFile.open(); filePath is invalid.
Please report this bug to the program author! (cshandley@gmail.com)


Games now load via RuninUAE which is great and at a higher screen resolution too Gloom I have to say looks a lot better!

I will try and do a step by step guide and screenshots over the coming days for those having trouble with the above instructions.




Amigaone X5000 AmigaOS 4.1 Final Edition Update 1
Radeon RX 550 Polaris
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Re: a SDL version or E-UAE/RuninUAE question
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@chrisH

I have managed to play around again this morning and the good news is that I am getting somewhere, i think.....


First of all here is my updated .uaerc config file
# Example UAE configuration
#
# Lines beginning with a '#' are comments

# Path to file containing Kickstart ROM image
kickstart_rom_file=kick.rom

# If you have an encrypted ROM image from Amiga forever,
# this is a path to the key file
kickstart_key_file=rom.key

# Default path where floppy disk images may be found
amiga.floppy_path=PROGDIR:Floppies


floppy_speed=400
scsi=true
#scsi_device=true
show_leds=true




hardfile=rw,32,1,2,512,Amisys:Amigasys4.hdf
filesystem2=rw,DH0:Workbench:AmigaOS4.1:EUAE,0
filesystem2=rw,Dh1:work:Work:,0
filesystem2=rw,dh2:games:Games:,0



# Enable floppy drives 2 & 3
floppy2type=0
floppy3type=0



# Joystick port emulation; none, mouse, joy0, joy1, kbd1, kbd2, kbd3
joyport0=mouse
joyport1=joy0

# CPU type to emulate
cpu_type=68040
# CPU compatibility (true is slower)
cpu_compatible=false
cpu_cycle_exact=false
# CPU emulation speed
# real = approx A500 speed. max = CPU emulation will run as fast as it can
cpu_speed=max

# Amiga chipset to emulate
# Can be ocs, ecs or aga
chipset=aga
immediate_blits=yes
# Collision detection; none, sprites, playfields, full
collision_level=full

# Amount of chip memory to emulate
# in multiples of 512K. Thus chipmem=4 is 2MB
chipmem_size=16
bogomem_size=0

# Amount of fast memory to emulate in MB
fastmem_size=0
z3mem_size=256
gfxcard_size=32

# Sound output; none, interrupts, normal, exact
sound_output=exact

# Sound channels; mono, stereo, mixed
sound_channels=stereo

# Frequency of emulated sound output in Hz
sound_frequency=44100

# Sound buffer size; max_buffer is in bytes (obsolete), latency is in ms
sound_latency=120
sound_max_buff=8192

# Prompt for screen mode to use; public, custom, ask
amiga.screen_type=ask
amiga.publicscreen=ask

gfx_fullscreen_amiga=false


# Don't dither
amiga.use_dither=false

# Set frame skipping (1=show all frames, 2=show every 2nd frame, 3=show every 3rd frame, etc)
gfx_framerate=1

# Display settings
gfx_width=1024
gfx_height=768
gfx_width_windowed=720
gfx_height_windowed=568
gfx_fullscreen_amiga=no
gfx_fullscreen_picasso=yes
gfx_lores=false
gfx_linemode=double
gfx_correct_aspect=no
gfx_center_horizontal=smart
gfx_center_vertical=smart


# Miscellaneous
use_debugger=no
ppc.use_tbc=false


Here is also my updated runinUAE config file

# UAE config for RunInUAE, which is designed to modify an existing working UAE config

# Use 3.1 Kickstart for Workbench, but allow ADF-booted games to still use an older Kickstart
kickstart_rom_file=kick3.1.rom

# Emulate an A1200, but still allow A500 emulation for ADF-booted games
cpu_type=68040
cpu_speed=max
chipmem_size=4

chipset=aga
#collision_level=none

# Emulate an expanded A1200 with 8MB of Fast Ram!
fastmem_size=8

# JIT
cachesize=8192
cpu_compatible=false
cpu_cycle_exact=false
blitter_cycle_exact=false
comp_constjump=yes
comp_trustbyte=indirect
comp_trustword=indirect
comp_trustlong=indirect
comp_optimize=true

#comp_test_consistency=true

# Set frame skipping (1=show all frames, 2=show every 2nd frame, 3=show every 3rd frame, etc)
#gfx_framerate=1

# Add floppy disk which can be used for saving games
floppy0=PROGDIR:SaveGames.adf

hardfile=rw,32,1,2,512,Amisys:Amigasys4.hdf
filesystem2=rw,Dh1:work:Work:,0
filesystem2=rw,dh2:games:Games:,0
filesystem2=rw,DH0:Workbench:AmigaOS4.1:EUAE,0
#RUNINUAE: SCREENMODE=

First of all your suggestion to remove the following line whilst sound advice, means that if i remove this, runinUAE will not work

filesystem2=rw,DH0:Workbench:AmigaOS4.1:EUAE,0

So with the above config file I am now able to open up a game in this case it is Adams Family which is located on my DH2 games partition.

Now when i click on this i get the following RuninUAE message

Adding missing "uae_Rcli" line to "AmigaOS4.1:EUAE/S/User-Startup

I then click ok and get the following Error message

Error: Failed to update "AmigaOS4.1:EUAE/S/User-Startup

I click on OK and it then boots from my hardfile AmiSYS4 and then into workbench and allows me to select Picasso 96 screenmodes

However once the Workbench loads up it does not load into the actual game.


Question:


Is this error Failed to update "AmigaOS4.1:EUAE/S/User-Startup appearing because I am using a hardfile?

I later tried to add the following to the user-startup within the AmiSYS hardfile to see if this made a difference and it didnt Run <>Nil: C:uae_rcli


I have also tried to amend the RuninUAE options to run in faster workbench mode and this doesnt load into AmiSYS4's workbench any quicker, nor will it allow me to launch the game automatically. It should be noted that as per your original advice, this is sluggish to load into Amisys4 but I am attributing this to the bloatware that AmiSYS4 has to load up at the start.

Anyone else's thoughts would be most welcome too






Amigaone X5000 AmigaOS 4.1 Final Edition Update 1
Radeon RX 550 Polaris
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Re: a SDL version or E-UAE/RuninUAE question
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@ChrisH

thanks for the info, and yes I have noticed the line in the RunInUAE config

#RUNINUAE: SCREENMODE=

As you have advised this is overwriting any config I am guessing this is what is causing the higher screenmodes not to save.

I will have a look at this further when I get a chance later this week and report back

@tlosm

the screenshot is nice and is what I am wanting to acheieve when I load up E-UAE, question is do your runinUAE settings work with your set up to show this config and as per RibDevil's request would you mind sharing with us your config file?


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a SDL version or E-UAE/RuninUAE question
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HI All

This week I have been playing around with trying to do my own E-UAE setup in a seperate partition away from where E-UAE and RuninUAE are currently set up on my DH0 partition as is standard.

The reason for this is that I want to take advantage of the better screenmodes that the Amiga OS 4 SDL E-UAE version offers compared to the AmiGFX which is packaged with AmigaOS4.1 Final Edition on the X5000. It has also given me the chance to update the E-UAE executable to the JIT version.

I am also trying to to install AmiSYS on this new E-UAE configuration to make it look nicer. Thankfully the Amisys hardfile comes with UAEGFX screenmodes which in 1920x1080 in particular look fabulous. However I appear to have run into a problem here, yes my AmiSYS set up works and i have managed to set up and get it to load from a hardfile, however i appear unable to let RuninUAE target this new E-UAE installation so that things load from one click on the desktop.

Now i know that the installation of RuninUAE has its own particular config settings and I have tried to change this so that it defaults to the hardfile for anyone who is curious my settings on the X5000 pointing to the new setup are as follows: the DH0,DH1 and Dh2 partitions are OS4 partitions which are viewable btw in E-UAE

hardfile=rw,32,1,2,512,Amisys:Amigasys4.hdf
filesystem2=rw,DH0:Workbench:AmigaOS4.1:,0
filesystem2=rw,Dh1:work:Work:,0
filesystem2=rw,dh2:games:Games:,0

however when i do run a game via RuninUAE and it goes into Workbench mode first, the screenmode defaults to an 8 colour 640x256resolution on the workbench which i find looks a little overstretched and well to put it bluntly ugly compared to the screenmode in Amisys.


Has anyone actually managed to get RuninUAE to display a workbench screenmode higher than 640x256 within their classic workbench setup and if so is there something in the .uaercsettings.







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Re: What is "AHI User Mode" in TuneNet?
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@amigakit

I am very much loving the Shoutcast V2 update and the animated notifications look cool too

Thanks for the update!!

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Re: VICE 3.1 locking up my X5000
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@johnfante

Am using the ancient version 1.22 from OS4 Depot as the more recent versions seem not to work on the X5000 properly or run slowly.

Just be a little bit careful starting in full screen mode with version 1.22 as have noticed it can crash on occasion. Open as a window and then move to fullscreen.


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