@Capehill
Is AHI 7.1 channel mode is already supported by SDL? It would be nice if game ports could use surround for that extra bit of atmosphere
I did port the AHIdev 7.1 demo to the latest SDK to help another developer out. So feel free to contact me if you need help with 7.1.
Edit: Just remembered that you already implemented it a year ago.
The clicking sound is caused by a quirk of AHI.
You need to do the following to get rid of it:
1. Create a sample frame buffer of [size+1]
2. Copy your sampleframes with an offset of 1 sampleframe
3. Set the address in struct AHISampleInfo to &buffer[0]+7
Edited by geennaam on 2024/3/15 16:46:28
Edited by geennaam on 2024/3/15 18:16:24