@IamSONIC
Hello.
I have here only a back screen when i start. The Game seems to works, i can hear selecting in the menu but no Picture.
Window or Fullscreen makes no different.
SOBJS:libSDL-1.2.so: SDL1_2_15 1.4 (22.01.2018)
SOBJS:libSDL2.so: libSDL2.so 0.14 (15.02.2021)
SOBJS:libSDL.a: SDL1_2_13 1.4 (19.08.2012)
SOBJS:libSDL2-2.0_debug.so: libSDL2.so 0.14 (05.02.2021)
SOBJS:libSDL2-2.0.so: libSDL2.so 0.14 (15.02.2021)
SOBJS:libSDL_ttf.so: SDL_ttf 2.0.9
SOBJS:libSDLegl_wrap.a: SDL1_2_15 1.4 (22.01.2018)
SOBJS:libSDL.so: SDL1_2_15 1.4 (22.01.2018)
Kickstart/RadeonHD.chip.debug(v3): RadeonHD.chip 3.6 (26.04.2018)
Kickstart/RadeonHD.chip.bak: RadeonHD.chip 2.22 (25.03.2017)
Kickstart/RadeonHD.chip.debug: RadeonHD.chip 3.7 (19.11.2019)
Kickstart/RadeonHD.chip: RadeonHD.chip 3.7 (19.11.2019)
Kickstart/RadeonRX.chip: RadeonRX.chip 2.5 (14.04.2021)
Kickstart/RadeonRX.chip.debug: RadeonRX.chip 2.4 (05.02.2021)
PROCESSOR: P.A. Semi PWRficient PA6T-1682M
EMULATED: CPU 68020/68881fpu
CUSTOM CHIPS: NONE
VERSION: Kickstart version 54.30, Exec version 54.30, Disk version 53.18
LEGACY RAM: Node type $A, Attributes $2 (CHIP), at $5C012030-$5C21202F (2.0 meg)
ZORRO BOARDS: NONE
PCI BOARDS:
11.Spiele:JFShadowWarrior/data> list
dummy leer ----rw-d Gestern 15:12:18
sw.grp 47536148 ----rwed 24-Dez-96 23:32:00
sw.rts 267626 ----rwed 24-Dez-96 23:32:00
3 Dateien - 45M Bytes - 93372 Blöcke verwendet
JFShadowWarrior
Based on Shadow Warrior by 3D Realms Entertainment.
Additional improvements by Jonathon Fowler (
http://www.jonof.id.au) and other contributors.
See GPL.TXT for license terms.
Version (not set).
Built May 24 2021 14:57:29.
BUILD engine by Ken Silverman (
http://www.advsys.net/ken)
Additional improvements by Jonathon Fowler (
http://www.jonof.id.au)
and other contributors. See BUILDLIC.TXT for terms.
Version (not set).
Built May 24 2021 14:58:43 using GCC 10.3.
32-bit word size.
SDL2 system interface (compiled with SDL version 2.0.14, runtime version 2.0.14)
Detecting video modes:
- 1920x1080 8-bit fullscreen
- 1680x1050 8-bit fullscreen
- 1600x900 8-bit fullscreen
- 1400x1050 8-bit fullscreen
- 1440x900 8-bit fullscreen
- 1366x768 8-bit fullscreen
- 1280x1024 8-bit fullscreen
- 1280x960 8-bit fullscreen
- 1280x800 8-bit fullscreen
- 1280x720 8-bit fullscreen
- 1152x864 8-bit fullscreen
- 1024x768 8-bit fullscreen
- 800x600 8-bit fullscreen
- 640x480 8-bit fullscreen
- 640x400 8-bit fullscreen
- 512x384 8-bit fullscreen
- 480x360 8-bit fullscreen
- 400x300 8-bit fullscreen
- 320x240 8-bit fullscreen
- 320x200 8-bit fullscreen
- 1680x1050 8-bit windowed
- 1600x900 8-bit windowed
- 1400x1050 8-bit windowed
- 1440x900 8-bit windowed
- 1366x768 8-bit windowed
- 1280x1024 8-bit windowed
- 1280x960 8-bit windowed
- 1280x800 8-bit windowed
- 1280x720 8-bit windowed
- 1152x864 8-bit windowed
- 1024x768 8-bit windowed
- 800x600 8-bit windowed
- 640x480 8-bit windowed
- 640x400 8-bit windowed
- 512x384 8-bit windowed
- 480x360 8-bit windowed
- 400x300 8-bit windowed
- 320x240 8-bit windowed
- 320x200 8-bit windowed
Scanning for GRP files...
GRP file: sw.grp
Detected registered GRP
SHADOW WARRIOR(tm)
Copyright (c) 1997 3D Realms Entertainment
Game controllers:
- SPEED-LINK Competition Pro
Using controller SPEED-LINK Competition Pro
CONTROL_Startup: Mouse Present
CONTROL_Startup: Joystick Present
Initialising timer
Loading sound and graphics...
initcache(): Initialised with 33554416 bytes
Setting video mode 800x600 (8-bpp windowed)
FX driver is SDL
CD error: SDL CD is not supported
Music driver is No Sound
Can't play OGG music track: track02.ogg
Can't play OGG music track: track02.ogg
Edit: Attached log from the game.