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mce.lha - game/utility
Apr 23, 2024
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theme_list.lha - utility/misc
Apr 23, 2024
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faac.lha - audio/convert
Apr 22, 2024
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faad2.lha - audio/convert
Apr 22, 2024
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seq.lha - audio/misc
Apr 22, 2024
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libfaac.lha - development/library/audio
Apr 22, 2024
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libfaad.lha - development/library/audio
Apr 22, 2024
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image2pdf.lha - utility/text/convert
Apr 22, 2024
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libharfbuzz.lha - development/library/graphics
Apr 20, 2024
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libpng.lha - development/library/graphics
Apr 20, 2024
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Re: Fred Fish passed away on Friday . . .
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Posted on: 2007/4/23 14:39
#141
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Just popping in
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Condolences to his family from me as well. I have very fond memories of Fred Fish's contribution to the Amiga scene back when it was really fun.
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Re: AmigaOS 4.0, my thoughts, your thoughts?
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Posted on: 2007/2/2 15:58
#142
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Just popping in
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@Adept Quote: Adept wrote: Yes, we need a clone of JMiner or maybe Carl S. can help once new Hardware with os4 on it comes out.
Well, thanks... so you think I can't handle future kernel development ?
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Re: warpview (or other warp3d stuff)
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Posted on: 2006/12/30 11:43
#143
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Just popping in
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Quote: and this is the problem - warp3d does not work, if the libs are not placed in the "first" of the assigns. so i just copied them from SYS:LIBS to Programs:LIBS and now it all works fine.
Warp3D scans for libraries via a DOS call: err = IDOS->MatchFirst((STRPTR)"libs:Warp3D/HWdrivers/#?.library", ap); I assume this doesn't work with added assigns, hence it doesn't find any...
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Re: OS4 and cdrom trouble...
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Posted on: 2006/12/27 12:46
#144
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Just popping in
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Quote: tonyw wrote: Another thing to try: use a CD-R disk instead of a CD-RW. The cost is negligible.
I would like to remark that I've installed it ten times from different CD-RWs without problem. When using a CD-RW, make sure it's erased correctly.
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Re: Installing OS4 final (first problem)
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Posted on: 2006/12/25 3:08
#145
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Just popping in
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Quote: Where can I find an lha program for this windows box that will recognize this archive?
I use IZArc, it's freeware
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Re: Installing OS4 final (first problem)
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Posted on: 2006/12/25 3:07
#146
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Just popping in
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Quote: AmiGame wrote: PS: I'm doing an update instead of a fresh install...
Don't do that, it will fail. There are numerous pitfalls, the missing Tools is one of them, or the old AHI drivers that don't work anymore, etc... Make a backup of your system disk, and re-format it, then do a clean install... There is a reason we're not offering an Upgrade option anymore... And if you get this "Object in use" message, it means that you are trying to install over the system you just booted. You would be better off booting from the CD.
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Re: Can't stay away today....
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Posted on: 2006/12/24 17:01
#147
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Just popping in
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Quote: Mikey_C wrote: I'm in and out like an expectant father.
Will there be news? Will there not?
There are news.
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Re: We need NEW Games
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Posted on: 2006/12/24 14:52
#148
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Just popping in
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Quote: ikir wrote: Macs has a lot of modern games like Quake 4, Prey... and in next months a lot of new title will be ported to Mac.
Right now, on Amiga, we must focus on basic application.
Uhm, to be honest, and from what I hear with people working on Mac game ports, the chances of new titles for MacOS are getting a lot thinner now that Windows works on those new Intel Macs. A lot of people working on these things complained about that.
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Re: We need NEW Games
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Posted on: 2006/12/24 14:49
#149
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Just popping in
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Quote: Raziel wrote: @tfrieden
Quote:'ve ported OpenAL... it's not optimal (and no shared library), but it works (my Freespace 2 port uses it).
Oooooh,... did i miss something, there is a port of Freespace 2???
Will it be commercial (the port), from Hyperion, or is it a "hobby project"? Is it 3D dependant? (Most surely) So no 3D hardware, no go? I got a Radeon9800, will i be able to use it?
Wow...eehhm, when i can have it .. WE have it?
It's a hobby project, and yeah, it's 3D dependent. I haven't released it yet mainly because the sound still sucks (it's off by a few fractions of a second). I might just release the source code so somebody else can pick it up.
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Re: We need NEW Games
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Posted on: 2006/12/22 17:34
#150
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Just popping in
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Quote: LiveForIt wrote: There is a few obstacles when porting modern games, like missing API?s, like OpenAL, http://www.openal.org/
I've ported OpenAL... it's not optimal (and no shared library), but it works (my Freespace 2 port uses it).
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Re: AmigaOne won't boot (Or do anything before that)
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Posted on: 2006/12/21 15:37
#151
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Just popping in
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Quote: Outcast wrote: Probably wants you to set it to boot from the sii card.
Rogue.... whats the command ?
Why not use the menu ?
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Re: AmigaOne won't boot (Or do anything before that)
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Posted on: 2006/12/21 15:35
#152
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Just popping in
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Quote: FuZion wrote: @tfrieden
The clock has been losing it's time a little, would that be the same battery? (Flat button things aren't they?).
Yes.
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Re: Any Os4 Final news/rummors
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Posted on: 2006/12/20 16:23
#153
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Just popping in
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Quote: Maybe Hyperion is silent because they are working on something???
We're always working on something.
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Re: AmigaOne won't boot (Or do anything before that)
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Posted on: 2006/12/20 16:19
#154
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Just popping in
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As shoe already said, you should replace your battery. If you hook up a serial terminal and see the U-Boot output like this: Quote: U-Boot 1.1.6 (Nov 21 2006 - 15:03:06), Build: 11/20/06
CPU: MPC7450 v2.1 @ 800 MHz Board: AmigaOne DRAM: 512 MB FLASH: 0 kB
This is usually an indication that the battery is dead. (And don't mind the 1.1.6, it's an experimental version )
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Re: AMIGA OS4.0 ON CLASSIC AMIGA
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Posted on: 2006/12/2 12:56
#155
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Just popping in
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Quote: rigardie_gr wrote: yes after 70 years!! but i know many of the betatesters are not participate any more on project!!
You know a lot more than me, then.
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Re: AMIGA OS4.0 ON CLASSIC AMIGA
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Posted on: 2006/12/2 12:56
#156
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Just popping in
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Quote: rigardie_gr wrote: i sent more tha 10 emails to hyperion for a original cd but nothing....
Never got any mail from you. Who did you send them to ? Besides, AmigaOS4 for classic isn't a "project" in the sense that it's a community effort. It's a commercially developed OS.
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