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Re: Blastaway, a new game for AmigaOS 4 (?)
Quite a regular
Joined:
2006/12/6 0:11
From Italy
Posts: 626
Maintenance release.

https://www.youtube.com/watch?v=O4U02xatwAg

CHANGELOG
* Changed slightly darkening of arenas start screen background.
* Fixed (again) Gjawor's AI (it might get stuck due to a missing check).
* Fixed wor spawning delay calculation (it became negative on the last arena).
* Fixed layout of last arena.

Demo download: https://www.retream.com/Blastaway

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Re: Blastaway, a new game for AmigaOS 4 (?)
Quite a regular
Joined:
2006/12/6 0:11
From Italy
Posts: 626
Another maintenance release. A complete playthrough and a revision of the code revealed a few things to fix/improve.

Resized Image

CHANGELOG
* Made WEAPON bonus less rare.
* Fixed an AI-related bug.
* Fixed milestone when resuming (it was restored instead of being reset, which made sense only when points used to be restored as well).
* Made various other minor changes/optimizations.

Demo download: https://www.retream.com/Blastaway

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Re: Blastaway, a new game for AmigaOS 4 (?)
Just can't stay away
Joined:
2009/5/1 17:57
From Czech Republic
Posts: 1058
@Saimo

The game has shaped up very nicely! One idea though - could the menu text blinking be a little less intensive? The epileptic in me is cringing on the floor

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Smoke me a kipper, I'll be back for breakfast!

AmigaOne X5000 @ 2GHz / 4GB RAM / Radeon RX 560 / ESI Juli@ / AmigaOS 4.1 Final Edition
SAM440ep-flex @ 667MHz / 1GB RAM / Radeon 9250 / AmigaOS 4.1 Final Edition
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Re: Blastaway, a new game for AmigaOS 4 (?)
Quite a regular
Joined:
2006/12/6 0:11
From Italy
Posts: 626
@trixie

Are you sure it's the blinking? It isn't that fast and it only affects a single short string. Maybe its the background scrolling (which I've been thinking of replacing with something else for a while), instead?

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Re: Blastaway, a new game for AmigaOS 4 (?)
Just can't stay away
Joined:
2009/5/1 17:57
From Czech Republic
Posts: 1058
@saimo

No, I mean the text blinking in the menus. It just feels sort of uncomfortable; a slightly longer delay could improve it.

_________________
Smoke me a kipper, I'll be back for breakfast!

AmigaOne X5000 @ 2GHz / 4GB RAM / Radeon RX 560 / ESI Juli@ / AmigaOS 4.1 Final Edition
SAM440ep-flex @ 667MHz / 1GB RAM / Radeon 9250 / AmigaOS 4.1 Final Edition
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Re: Blastaway, a new game for AmigaOS 4 (?)
Quite a regular
Joined:
2006/12/6 0:11
From Italy
Posts: 626
OK, I didn't like the slower blinking so I went for an old solution - check this video out: https://www.youtube.com/watch?v=Z94sw_JvIRI
I'm not 100% sure yet: maybe I'll have to use a darker color for the unselected items.

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Re: Blastaway, a new game for AmigaOS 4 (?)
Just can't stay away
Joined:
2009/5/1 17:57
From Czech Republic
Posts: 1058
@saimo

Looks much better now IMHO.

_________________
Smoke me a kipper, I'll be back for breakfast!

AmigaOne X5000 @ 2GHz / 4GB RAM / Radeon RX 560 / ESI Juli@ / AmigaOS 4.1 Final Edition
SAM440ep-flex @ 667MHz / 1GB RAM / Radeon 9250 / AmigaOS 4.1 Final Edition
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Re: Blastaway, a new game for AmigaOS 4 (?)
Quite a regular
Joined:
2006/12/6 0:11
From Italy
Posts: 626
Glad you like it. It wasn't good enough, though: too little contrast. Now I have used a darker font color and also made the blinking text alternate between the color gradient font and the font used for the other items (instead of the grayscale gradient font).

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Re: Blastaway, a new game for AmigaOS 4 (?)
Quite a regular
Joined:
2006/12/6 0:11
From Italy
Posts: 626
Video-related code improved.

Resized Image
(click to enlarge)

CHANGELOG
* Changed rendering of menu items.
* Added 6x zooming.
* Reworked/optimized CRT filters.
* Improved/fixed video initialization.

Demo download: https://www.retream.com/Blastaway

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Re: Blastaway, a new game for AmigaOS 4 (?)
Quite a regular
Joined:
2006/12/6 0:11
From Italy
Posts: 626
Getting ready for release!
Development is complete (even the installers are done), so now Blastaway only needs to go through the final (and heavy) playtest. Then, if everything turns out to be OK, the game will be released - and for free ;)

Resized Image

CHANGELOG
* Made doors sounds of stages 1 and 4 louder.
* Assigned the menu "back" function also to [DELETE].
* Made some internal optimizations/improvements.
* Fixed bug that caused illegal memory reads at initialization (and might crash the game).
* Fixed/improved/updated manual.
* Written installers.

Demo download: https://www.retream.com/Blastaway

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Re: Blastaway, a new game for AmigaOS 4 (?)
Home away from home
Joined:
2009/7/7 3:34
From Toronto, Canada
Posts: 2320
@saimo

such an fun and exciting game to play & especially great to play it with AmigaOS4.1 on my X1000

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c64-dual sids, A1000, A1200-060@50, A4000-CSMKIII
Indivision AGA & Catweasel MK4+= Amazing
! My Master Miggies-Amiga1000 & AmigaONE X1000 !
mancave-ramblings

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