Login
Username:

Password:

Remember me



Lost Password?

Register now!
Sections
Who's Online
54 user(s) are online (47 user(s) are browsing Forums)

Members: 0
Guests: 54

more...
Support us!
Recent OS4 Files
OS4Depot.net





Problems with AmigaInputAnyware
Not too shy to talk
Joined:
2008/1/8 15:28
From Dublin/Glasgow
Posts: 258
I remember quite some time ago that I had installed AmigaInputAnyware to let me play some games with a USB controller that were otherwise keyboard-only. It worked well enough at the time from what I remember. However, I tried to use it today and I just can't get it to work for me. I'm not sure whether I'm doing something wrong, or if it's perhaps a change in OS 4.1FE that's caused problems, but anyway...

I can't seem to be able to modify the settings in any meaningful way. My controller is recognised and works fine within AmigaInput prefs, and it's found by AmigaInputAnyware when it starts up, as are the various profiles in the config drawer. But, the resulting keyboard events don't appear to match any of the profiles - even the Default profile in NotePad doesn't do what it should. For example, buttons 2 and 4 produce left and right cursor movements, even though none of the profiles have the cursor key codes in any of the button positions.

It doesn't help that the documentation for AmigaInputAnyware basically doesn't exist, so I can't be sure that I even understand how it's supposed to work. Have I got this right? My understanding is that you run AmigaInputAnyware, highlight the desired profile, and the inputs are translated as specified in that profile. So, I can change profiles by simply clicking the name of another one, is that correct?

If I've got that wrong, does anyone have any proper documentation on it so I can figure it out properly? Or are there any other programs that do a similar job?

_________________
   Report Go to top

Re: Problems with AmigaInputAnyware
Home away from home
Joined:
2006/11/20 16:26
From Norway
Posts: 2703
@Daedalus

That spelling error is following me everywhere; actually, I do not know the answer to this question.

vkeyboard was implemented not unlike this program bad crashed a lot, actually I was surprised I did have the same problems with AmigaInputAnyWhere.

It might have been that Hyperion has removing forbids / permits, if this is the case and now are using shempore or Mutex, my program don't know about this Mutex or Sahmpore, it think it safe as long as it the only running program. But it might take over in middle of something.

Anyway that’s speculation, I'm not beta tester, and not part of Hyperion don't what they changed and how that effects my programs.

And I can't fix the problem with out knowing accurately how to modify my code to stay compatible, whit this changes.


Edited by LiveForIt on 2018/2/20 17:38:30
_________________
(NutsAboutAmiga)

Basilisk II for AmigaOS4
AmigaInputAnywhere
Excalibur
and other tools and apps.
   Report Go to top

Re: Problems with AmigaInputAnyware
Not too shy to talk
Joined:
2008/1/8 15:28
From Dublin/Glasgow
Posts: 258
@LiveForIt

Thanks for the reply So, do I have the concept correct? Do you have OS4.1FE update 1 to test it on?


Edited by Daedalus on 2018/2/20 9:13:06
_________________
   Report Go to top

Re: Problems with AmigaInputAnyware
Home away from home
Joined:
2006/11/20 16:26
From Norway
Posts: 2703
@Daedalus

I use AmigaOS4.1 now, I have not tried this program in years.
also I edit my last comment.

_________________
(NutsAboutAmiga)

Basilisk II for AmigaOS4
AmigaInputAnywhere
Excalibur
and other tools and apps.
   Report Go to top

Re: Problems with AmigaInputAnyware
Not too shy to talk
Joined:
2008/1/8 15:28
From Dublin/Glasgow
Posts: 258
Hmmm, that's a shame, because it would be very useful. The thing is, I don't think the problem is to do with the interfacing with the OS itself, but more with the configuration. The inputs generated by your code still work, there just doesn't seem to be any way to change them. For example, buttons 2 and 4 give left and right keyboard arrows in games, buttons 1 and 3 give A and S inputs. So, it just seems like the configurations are being ignored and some random defaults are being applied.

_________________
   Report Go to top

Re: Problems with AmigaInputAnyware
Home away from home
Joined:
2006/11/20 16:26
From Norway
Posts: 2703
@Daedalus

ok, I see, maybe I have look at it then, I'm currently working Amos Kittens a Amos interpreter, I will be implementing joystick support there, so will be looking at code in the not too dissent future.

I'm working on string commands.
Next will io file and so on.
memory commands.

maybe few months time.

_________________
(NutsAboutAmiga)

Basilisk II for AmigaOS4
AmigaInputAnywhere
Excalibur
and other tools and apps.
   Report Go to top

Re: Problems with AmigaInputAnyware
Not too shy to talk
Joined:
2008/1/8 15:28
From Dublin/Glasgow
Posts: 258
Cool, well if you need a hand, either with the code or with testing an update, please let me know. It should be a very useful program with a little bit of tweaking and perhaps some updated documentation.

_________________
   Report Go to top

Re: Problems with AmigaInputAnyware
Home away from home
Joined:
2006/11/20 16:26
From Norway
Posts: 2703
@Daedalus

"documentation" well I'm dyslectic I double hate writing docs. so if you like write some docs that be great.

_________________
(NutsAboutAmiga)

Basilisk II for AmigaOS4
AmigaInputAnywhere
Excalibur
and other tools and apps.
   Report Go to top

Re: Problems with AmigaInputAnyware
Not too shy to talk
Joined:
2008/1/8 15:28
From Dublin/Glasgow
Posts: 258
No problem I'll write the documents for you (AmigaGuide and readme) if you get it working for me. Deal? :-p

_________________
   Report Go to top

Re: Problems with AmigaInputAnyware
Just popping in
Joined:
2006/11/27 20:35
From Poland
Posts: 90
@LiveForIt

You can add functionality so that the one-off use of the pad button results in the automatic repeated use of the keyboard key (the aim is to obtain an autofire effect).

   Report Go to top





[Advanced Search]


Powered by XOOPS 2.0 © 2001-2016 The XOOPS Project