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Re: VICE 3.1 locking up my X5000
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@MICKJT

You may seny your changes to Bzili (one of the actual mantainer of the OS4 version) so to merge your modifications into the main repository on sourceforge

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Re: VICE 3.1 locking up my X5000
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There still a few issues. Michael fixed yesterday MUI version.
Meanwhile a new issue popped out on SDL2 version (selecting a zipped rom cause a crash).

Moreover settings are not saved entirely, but partially.


Retired
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Re: VICE 3.1 locking up my X5000
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@samo79
Yes, patches are welcome.

This is just like television, only you can see much further.
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Re: VICE 3.1 locking up my X5000
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@AmigaBlitter

I've been wondering if there's any progress on VICE?

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AmigaOne X5000 @ 2GHz / 4GB RAM / Radeon RX 560 / ESI Juli@ / AmigaOS 4.1 Final Edition
SAM440ep-flex @ 667MHz / 1GB RAM / Radeon 9250 / AmigaOS 4.1 Final Edition
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Re: VICE 3.1 locking up my X5000
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vice crashes also here on my Sam440ep...

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Re: VICE 3.1 locking up my X5000
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@nubechecorre

Yes, same on my Sam440ep-Flex.

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AmigaOne X5000 @ 2GHz / 4GB RAM / Radeon RX 560 / ESI Juli@ / AmigaOS 4.1 Final Edition
SAM440ep-flex @ 667MHz / 1GB RAM / Radeon 9250 / AmigaOS 4.1 Final Edition
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Re: VICE 3.1 locking up my X5000
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@trixie

I think that Micheal T. sent some months ago all the informations to compile both Vice version (MUI and SDL2) to the maintainer (Bzili).

I worked only on the SDL2 version (Thanks to Michael) but didn't find time to finalize a package for distribution, having had some problem with my computer, hard disk failure and so on...

sorry for this


Edited by AmigaBlitter on 2018/5/23 7:48:03
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Re: VICE 3.1 locking up my X5000
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sorry to hear that.. hope that now everything is fine and that you did a backup!

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Re: VICE 3.1 locking up my X5000
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@nubechecorre

Ciao Nube.

Yes, i have a backup... just the time to do a little cleaning

Btw... Vice 3.2 has been released meanwhile...

... and seems that Amiga specific code is being removed


Edited by AmigaBlitter on 2018/5/23 8:40:49
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Re: VICE 3.1 locking up my X5000
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@AmigaBlitter

Quote:
seems that Amiga specific code is being removed

On what grounds???

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AmigaOne X5000 @ 2GHz / 4GB RAM / Radeon RX 560 / ESI Juli@ / AmigaOS 4.1 Final Edition
SAM440ep-flex @ 667MHz / 1GB RAM / Radeon 9250 / AmigaOS 4.1 Final Edition
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Re: VICE 3.1 locking up my X5000
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It doesn't seem to be specific to AmigaOS. They've removed native Windows code for the GUI too. It looks like they're mainly sticking to SDL2 and GTK3 for future versions. There still exists Amiga specific code for SDL2.

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Re: VICE 3.1 locking up my X5000
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Would be nice if somebody with skills could update a working Vice 3x package for AmigaOS4 when its needed. We have a working ScummVM engine with alot of games but what we need is a working Vice 3x that get updates now and then. Most important is to get all of the emulators vic20, c64, c128 working so people can play games.

The DevTeam at Vice are asking for people who wants to help to contact them. Can somebody please get in touch with them and fix the freezing problem that occurs with Vice 3.x? When that is fixed i guess its going to be easier to update future Vice package.

http://vice-emu.sourceforge.net/index.html#download

Raziel? Kas1e? Capehill? Amigablitter? God? Jesus? Thor? Jay Miner?


* Changes in VICE 3.3
=====================

This release stabilizes and introduces the GTK3 UI as the primary user interface
for all major ports. For "lesser" platforms we still have the SDL1/SDL2 based
interface. All other user interfaces have been removed. RIP

We are still looking for dedicated maintainers for the Windows- and macOS ports,
if you want to help improving these and/or want to provide binaries, please get
in touch.

** General
----------

- Old, unmaintained, ports removed:
* MacOS Cocoa: use SDL or Gtk3
* WinVice: use SDL or Gtk3
* BeOS/Haiku: use SDL
* AmigaOS: use SDL
* Unix Xaw: use SDL or Gtk3
* Unix Gtk2: use SDL or Gtk3
* OS/2: use SDL

- Fix building against external ffmpeg >= 4.0

- Fix errors in multi-SID code

- added single SNES pad emulation (compatible to Ninjas adapter/TrapThem64)

- Make VICE much faster by using -O3 vs -O2

- add a slot number before the literal name of a game-controller, which is less
confusing when more than one controller of the same type is used

- fix parsing of the commandline with -config first

- added dutch to list of keyboard mappings


** Unix fixes
-------------

- the sleep function was not handling timer overflows properly, which happens
every 4 seconds on a 32bit machine with nanosleep()


** macOS fixes
--------------

- Enabled the use of the CoreAudio driver in macOS SDL builds.
- Removed the legacy requirement for X11.app when launching VICE.app


** ReSID fixes
--------------

- tweak uCox value
- correctly emulate filter cutoff transistor both in triode and saturation mode
- Split ReSID resource into 6581/8580-specific resources (passthrough/gain/bias)
- various envelope generator fixes
- use different timing on 6581/8580 for noise register reset when testbit is set
- noise shift register is clocked once after reset


** VIC fixes
---------------

- corrected green color angle according to colodore website
- fix lumas according to 'colodore'


** VIC-II fixes
---------------

- corrected green color angle according to colodore website
- fix lumas according to 'colodore'
- added ChristopherJam palette


** TED fixes
---------------

- corrected color angles according to colodore website
- fix lumas according to 'colodore'


** VIA fixes
------------

- fixed initial state of the I/O ports


** CIA fixes
------------

- fixed initial state of the I/O ports


** Monitor
----------

- io d600 (x128 VDC register dump) expanded

- in memory dump limit the number of bytes per line to a power of two.

- instead of limiting disassembler output to a number of bytes, limit it to the
height of the current terminal


** c1541
--------

- Fix `geosread` command
- Add tilde (~) expansion in `write` command (Unix only)
- Add P00Save support to `extract` command


** Drive changes
----------------

- Fix WD1770 formatting issues

- fix mapping of sfd-1001 ram

- Fix trap_rom offset for 2040/4040


** C64 changes
--------------

- support extra 64k eprom on the comal80 cartridge

- added symbolic keymaps for dutch keyboard layout


** C128 changes
---------------

- Autostart fixes

- Stability improvements

- VIC mirroring fixed

- VDC emulation improvements
* Interlace mode is supported in text and graphics modes
(renderers still need work to handle the interlace effect properly)
* STATUS flag is partially emulated
* Rendering unusual character widths and in the inter-character gap
* Semi-graphics mode fixes
* Alternate character set fixes
* Cursor rendering
* Smooth scrolling in 40 column (pixel double) mode
* vertical positioning (include register 5)

- added norwegian c128 chargen


** Gtk3 UI
----------

- Remember last used settings "page" in the settings UI

- Remember last used directory for various file dialogs

- Popup menus for the drive widgets in the status bar:
* Show directory of currently attached disk image
* Add menu shortcut to the drive settings UI
* Add Reset drive #X item

- Mixer/CRT widgets: various fixes

- Move cpu/fps display to the statusbar from the title bar

- Add popup menu to the cpu/fps display widget to control refresh rate, speed,
warp and pause/advance frame

- Add popup menu to the joystick widget to allow swapping joysticks and
userport joysticks, add shortcut menu item to joystick settings UI

- Add cartridge content preview to the cart-attach dialog
(x64/x64sc/xscpu64/x128)

- Dynamically load CBM font

- Don't allow the mouse cursor to 'escape' during mouse grab

- Unhide mouse pointer in dialogs during mouse grab

- Add setting a cartridge as default

- Improve model settings UI behaviour

- Add "Fullscreen on boot" checkbutton and -fullscreen command line option

- x128: Bring either VDC or VICII display to front depending on 40/80 col key

- VTE pulled into the sourcetree, which allows using the same monitor window
in all ports

- Terminal- or GUI based monitor can be selected at runtime in all ports

- introduced new VICE logo provided by Bjoern Odendahl (thanks!)

- fix assignment of user keymaps


** SDL UI
---------

- Add toggle button in x128 for the Go64Mode

- ignore 'dotfiles' in the fileselector on *nix

- added browsing inside disk and tape images.

- added pageup/pagedown/home/end key mappings, and support them in the menus,
file-selector and text viewer

- Terminal- or UI based monitor can be selected at runtime in all ports

- added a hack to get rid of spurious keyup/keydown events after switching
from/to fullscreen

- generate suitable fonts for the ui at startup, use some custom gfx for the ui.
fixes the problem that the ui chars will screw up when the user selects a
japanese chargen :)

- when changing color- or crt emulation settings, print a color matrix on screen
and update the resources in realtime

- UI cosmetics:
- fix slider length, use custom chars for slider
- make screen all black before entering the UI
- added basic default window icon
- fix display of literal key names for SDL2

- major rework of SDL2 video renderer to work natively with all supported
graphics acceleration technologies (OpenGL ES, DX11, Metal, etc). Fullscreen
support and resized windows now preserve aspect ratio properly on any screen
size.

- SDL2 now respects "GL" filter mode. As a bonus it does so even when the
renderer is not OpenGL.


** VSID (Gtk3)
--------------

- Remember last-used-directory for the open file dialog
- Add drag'n'drop support
- Add HVSC support:
* Support SLDB
* Support STIL


** VSID (SDL)
--------------

- implemented drag'n'drop

AmigaOne X5000
Radeon HD 7700
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Re: VICE 3.1 locking up my X5000
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@AmigaBlitter
You said 3.x is slow, I don't know whether you compiled with -O3 (broken?), one less hurdle?

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Re: VICE 3.1 locking up my X5000
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@joeled

How spooky you post something about Vice 3.1 not working and i post something on my blog about VICE (sadly version 1.22, but at least that works)

https://amigax5000.blog/2019/01/11/vic ... e-64-games-on-your-amiga/


Would be nice to see version 3.1 work on the X5000 though

Amigaone X5000 AmigaOS 4.1 Final Edition Update 1
Radeon RX 550 Polaris
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Re: VICE 3.1 locking up my X5000
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@outrun1978

Nice blog you have there :) I added it to my site :)
AmigaOS on G+ Yes spooky indeed :) If someone can figure out how to solve the freezing problem i think its going to be easier to update future versions.

Check PM.

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Re: VICE 3.1 locking up my X5000
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Vice always worked shady for me on the X1k even when it loaded the game. It wasn't as smooth as other emulators I use and can really use some kind of a smoothing out process and maybe even do our own more simplified and humane version.

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Re: VICE 3.1 locking up my X5000
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@outrun1978

Quote:
VICE (sadly version 1.22, but at least that works)

I didn't know about this old version but it works fine and fast, thanks! Also, great little blog you have there!

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SAM440ep-flex @ 667MHz / 1GB RAM / Radeon 9250 / AmigaOS 4.1 Final Edition
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Re: VICE 3.1 locking up my X5000
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Well lets hope somebody in the future think Vice is important enough for AmigaOS4 to get it working with latest Vice. Great emulator to play C64 games

AmigaOne X5000
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Re: VICE 3.1 locking up my X5000
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@Joeled

Quote:
lets hope somebody in the future think Vice is important enough for AmigaOS4 to get it working with latest Vice.

Maybe our chances are a little higher now that we have much more solid ports of SDL and SDL2?

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Re: VICE 3.1 locking up my X5000
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@all
I give a go to build the latest 3.4 version, and with some patience was able to do so with SDL2/SDL_Sound, but, it brings me some scary crap about paths, which I not sure if that should be like this. I start to fix them, and it just comes up to another new issue about paths, so probably I didn't do something which should be done.

I wrote a mail to MickJT, maybe he can share some info about it, and I can make it works.

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