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Re: SDL2
Just popping in
Joined:
2011/6/3 12:49
Posts: 203
@BSzili

>You can't change buffers


MiniGL/buffer.c/buf_SetFrontBuffer(GLcontext context, void *bitmap, GLboolean free);

Seems to set frontbuffer to a given bitmap
Then the(RGB or RGBA) bitmap can be used to update a texture...

bmHandle=LockBitMapTags(bm,LBMI_BASEADDRESS,(ULONG)&pixels, TAG_DONE);

glTexImage2D(GL_TEXTURE_2D, 0, 3, w, h, 0,GL_RGB,GL_UNSIGNED_BYTE, pixels);

UnLockBitMap(bmHandle);


Untested.... huhh..

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Re: SDL2
Quite a regular
Joined:
2013/10/17 15:21
From Hungary
Posts: 558
@thellier
That's basically a non-portable way of achieving the same thing.

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Re: SDL2
Home away from home
Joined:
2007/9/11 11:31
From Russia
Posts: 4544
@Capehill
Cant test rc2 right now, but is iconification support added in ? (from commit logs seems so, just want to be sure)

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Re: SDL2
Just can't stay away
Joined:
2006/11/26 16:47
Posts: 1426
I am surprized that no one has ported the SDL version of Fast Tracker II yet, get busy!

https://16-bits.org/ft2.php

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Re: SDL2
Just popping in
Joined:
2007/2/1 13:02
Posts: 76
@spotUP

Thank you for your work for this

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Re: SDL2
Just can't stay away
Joined:
2006/11/26 16:47
Posts: 1426
I don't own any amigaos4 machine anymore.

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Re: SDL2
Home away from home
Joined:
2006/11/26 21:45
From A haunted Castle somewhere in the Bavarian Mountains
Posts: 3080
@spotUP

Quote:

I don't own any amigaos4 machine anymore.


Did you hear that awful sound?

That was my heart breaking...

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If slaughterhouses had glass walls, everyone would be a vegetarian. ~ Sir Paul McCartney
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Did everything just taste purple for a second? ~ Philip J. Fry
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Re: SDL2
Just can't stay away
Joined:
2006/11/26 16:47
Posts: 1426
I've been gone since 2011 or so... ;)

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Re: SDL2
Just can't stay away
Joined:
2007/1/26 21:48
From New Zealand
Posts: 1949
@spotUP

Quote:
I've been gone since 2011 or so... ;)

Before then, you were a porting machine, just look at all your stuff on os4depot. Quite impressive.

What would get you to come back?

Hans


Edited by Hans on 2018/9/6 4:52:28
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Re: SDL2
Just popping in
Joined:
2007/3/19 13:44
From Up Rough
Posts: 168
@spotUP
Hi Spot, nice to see you posting here again!

Varthall

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Re: SDL2
Just can't stay away
Joined:
2006/11/26 16:47
Posts: 1426
@Hans

A decently priced AmigaOS4 laptop maybe.. :)

@Varthall

Thanks, i never officially quit, I just saw no reason to post.

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Re: SDL2
Home away from home
Joined:
2006/11/26 21:45
From A haunted Castle somewhere in the Bavarian Mountains
Posts: 3080
@spotUP

Love knows neither time nor space

_________________
If slaughterhouses had glass walls, everyone would be a vegetarian. ~ Sir Paul McCartney
-
Did everything just taste purple for a second? ~ Philip J. Fry
-
Ain't got no cash, ain't got no style, ladies vomit when I smile. ~ Dr. John Zoidberg
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Re: SDL2
Just can't stay away
Joined:
2007/1/26 21:48
From New Zealand
Posts: 1949
@spotUP
Quote:
A decently priced AmigaOS4 laptop maybe.. :)

That would be great!

Now, let's get back on topic. SDL2...

Hans

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Re: SDL2
Not too shy to talk
Joined:
2007/7/14 20:30
From Lothric
Posts: 447
2.0.8 RC2 became 2.0.8 release and it has been now uploaded to OS4Depot queue.

https://github.com/AmigaPorts/SDL/releases

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Re: SDL2
Home away from home
Joined:
2007/9/11 11:31
From Russia
Posts: 4544
@Capehill
Is it possible to ask you to add iconification support from sdl2 , to sdl1 as well ?

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Re: SDL2
Quite a regular
Joined:
2006/11/29 8:09
From Lyon, France
Posts: 954
@Capehill

Question : is it of any use for a simple user or is it dedicated to programmers only ?

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Re: SDL2
Not too shy to talk
Joined:
2007/7/14 20:30
From Lothric
Posts: 447
@kas1e

Please create a ticket, it will be forgotten otherwise.

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Re: SDL2
Not too shy to talk
Joined:
2007/7/14 20:30
From Lothric
Posts: 447
@K-L

It's a combined user + dev archive.

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Re: SDL2
Home away from home
Joined:
2007/9/11 11:31
From Russia
Posts: 4544
@Capehill
Quote:

Please create a ticket, it will be forgotten otherwise.


Thanks, done: https://github.com/AmigaPorts/SDL/issues/28

Probably after that one done we can make proper new SDL1 release ? Old one which on os4depot are really very far away in compare with what we have now in repo.

ps. Btw, is it worth to create another BZ about creating for SDL1 release the same 2 versions of library libSDL.a and libSDL-debug.a ? That pretty good how you do it for SDL2.

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Re: SDL2
Not too shy to talk
Joined:
2007/7/14 20:30
From Lothric
Posts: 447
@kas1e

Why not. Debug build is extremely useful to have.

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