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Re: BSzili port requests
Quite a regular
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Definitely, this is the file which renders the loading screen:
https://github.com/timdetering/Homewor ... ster/src/Game/HorseRace.c

edit: Menu backgrounds have some issues too. On kas1e's second screenshot besides the missing triangles, you can see that there's no background for the menu at all.

This is just like television, only you can see much further.
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Re: BSzili port requests
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Hello

after the glEnableClientState(GL_TEXTURE_COORD_ARRAY);
add a glDisableClientState(GL_COLOR_ARRAY);
It may help as it seems to want to draw the rect with a flat color

Alain Thellier

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Re: BSzili port requests
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@BSzili

I can't see anything wrong with the hrDrawBackground() function, nor can I think of any reason why MiniGL wouldn't render it correctly. Maybe something called earlier sets an unusual OpenGL state.

Hans

http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more.
https://keasigmadelta.com/ - more of my work
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Re: BSzili port requests
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It's probably related to the GL state, because the menu isn't buggy to begin with, it breaks after some gameplay.
There's also some issue with the GL_LINE_LOOP drawing. The lines sometimes get really thick, even tough glLineWidth is called before drawing them.

This is just like television, only you can see much further.
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Re: BSzili port requests
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@all

I remember playing Homeworld on my microA1, it had none of these problems. I think there was a port by afxgroup. But then I think he removed the port from his page.

@BSzili

Is it possible to re-port Freespace 2 ? Currently afxgroup's port doesn't work properly with Wazp3D.

Thanks.

Sinan - AmigaOS4 Beta-Tester
- AmigaOne X5000
- AmigaOne A1222
- Sam460ex
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Re: BSzili port requests
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If there was a port previously, then it's definitely possible, but I'm not very keen on duplicating someone else's work. Maybe you could persuade him to update his port, or share the source

This is just like television, only you can see much further.
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Re: BSzili port requests
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@BSzili

On My pegasos with WaZp3d is really slow . but run :D .. 1 fps :P

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Re: BSzili port requests
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@BSzili

I remember having an early version in 2008 and running on MicroA1, but I checked my archives and can't find the port. It is also not availabe in afxgroup's page.

I will PM afxgroup now if sourcecode is still available ?

Sinan - AmigaOS4 Beta-Tester
- AmigaOne X5000
- AmigaOne A1222
- Sam460ex
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Re: BSzili port requests
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Any planned flight simulation? This is the type of game I am waiting for sooo long

Philippe 'Elwood' FERRUCCI
Sam460ex 1.10 Ghz
http://elwoodb.free.fr
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Re: BSzili port requests
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@Elwood
(from memory)
FlightGear is open source. http://www.flightgear.org/
But to run a recent version requires too much computing resources. Also the dependency list is daunting.

(after looking)
FreeFalcon http://freefalcon.org/ is also heavy, and additionally DirectX stuff. So it seems the code is not portable in the expected sense.

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Re: BSzili port requests
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FlightGear 1.x uses PLIB, just as TORCS so I could port that one, but it might be too demanding for the curent hardware. There's a Strike Commander rewrite in progress, that one might be a better fit: http://fabiensanglard.net/reverse_eng ... trike_commander/index.php

This is just like television, only you can see much further.
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Re: BSzili port requests
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TFX sources exist, at least Charles Wallace has made some new beta exes http://hol.abime.net/1367

I remember that there was a some kind of generall flight sim engine, wich was meant to be amiga product and developer was still interested to amiga version? There was several mods to it with different airplanes??? Just can't remember name.

[edit]
It was a flightsimtoolkit, used to be here http://www.flightsimtoolkit.co.uk/ or http://www.adrianebrown.co.uk/flightsimtoolki

Adriane Brown was a member of amigaworld.net.

From adrianebrown :

Quote:

hi,

its been a while since I was posting, between work and the family not had much time to read the forums apart from using my amiga.

so I will open up to invitation again to all you cool programmers out there open for the challenge.

since this last posting about the above subject I've now managed not only to acquire the fly.exe (source code) but now also have the tools that are used to develop the sims, so any that wishes please get in touch.

as some of you have mentioned, just by porting the fly.exe it would give use hundreds of flight sims to play.

TFX was relased by Ocean and developed by DID, but since they both have disappered does anyone know who owns the rights so we can ask for the source code to port as well.






Edited by utri007 on 2014/4/24 8:30:06
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Re: BSzili port requests
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I'm uploading the homeworld sources on my site.. they are 112mb.. hope they are the latest since i have a mess on my port folder... i'll edit the post when i finish the upload.


Edit:
you can find the sources here

Hope they are the latest but i've found almost 9 folder called homeworld i've compiled in various years.. btw if you need some help just tell me but please send me a direct email since i didn't receive the PM notifications on amigans..
Regard Freespace2.. i don't find the sources on my Mac.. so maybe they are on my A1 that is turned off since ages.. even if it is strange.

Please tell me when you finish to download it since i must do some clean on the ftp space due the domain transfer


Edited by afxgroup on 2014/4/24 9:38:11
i'm really tired...
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Re: BSzili port requests
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List of games with source code: http://en.wikipedia.org/wiki/Category ... ely_available_source_code

There are several flight simulation there. I hope some are feasible.


Edited by Elwood on 2014/4/24 11:42:00
Edited by Elwood on 2014/4/24 11:56:53
Edited by Elwood on 2014/4/24 11:58:14
Philippe 'Elwood' FERRUCCI
Sam460ex 1.10 Ghz
http://elwoodb.free.fr
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Re: BSzili port requests
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@afxgroup

I am downloading the source code to mirror it. I'll give the link afterwards (download speed is not fast)

Sinan - AmigaOS4 Beta-Tester
- AmigaOne X5000
- AmigaOne A1222
- Sam460ex
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Re: BSzili port requests
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@afxgroup
Thanks, I just downloaded it. I hope this is the latest version, I'll check out your changes.

@Elwood
Only two of those are flight simulators (FlightGear, FreeSpace2).

This is just like television, only you can see much further.
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Re: BSzili port requests
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@BSzili

the main problem was sound. i never succeded to hear a single sound.. hope you can do it.
Sorry for freepsace but i didn't find it.. :-/

i'm really tired...
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Re: BSzili port requests
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It took me a while, but I have partially working sound. The music, speech and UI sounds work, but the unit speech is still broken. I'll try to find the cause of the graphic glitches, and get back to it later.

This is just like television, only you can see much further.
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Re: BSzili port requests
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@afxgroup

Mate also any news about your port of Return to Castle Wolfenstein ?

http://www.amigasoft.net/wordpress/index.php/270/

Latest update from you was in March 2013 so i wonder if some technical problem stopped you or whatever .. maybe some help from BSzili if he have the time ?

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Re: BSzili port requests
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@BSzili
Quote:
Only two of those are flight simulators (FlightGear, FreeSpace2).

eheh yes but space and submarines are nice too. A bit of originality in gaming wouldn't hurt

Philippe 'Elwood' FERRUCCI
Sam460ex 1.10 Ghz
http://elwoodb.free.fr
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