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Re: Porting apitrace

Subject: Re: Porting apitrace
by kas1e on 2019/8/23 17:08:58

@Capehill
Yeah, i follow your commits, and build from time to time new version :)

Had to say, that i found it very good use when i need to catch shaders from gl4es : i just create a filter with just shader function(s), and use it : everything fast and fancy even to debug buffer, and i just grab the log and can see all the shaders created which actually sended to ogles2.
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