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Re: The OpenGL ES 2.0 thread

Subject: Re: The OpenGL ES 2.0 thread
by kas1e on 2019/3/30 10:33:52

@Daniel
Quote:

Fixed.

Confirmed !

@Capehill
Now all SDL apps which use gl4es do not have anymore that overlaping of window's borders about which i told in the SDL2 thread. Foobillard, lf3 and all the games now reacts correctly once you resize it. So those reports for SDL2 about can be forgotten then.
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