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Re: Porting to AmigaOS4 thread

Subject: Re: Porting to AmigaOS4 thread
by Raziel on 2019/10/6 17:21:41

@Capehill

I see, something new learned...

It clashes with common/str.cpp and produce a crash, but nevermind.


Quote:

Shared Objects Crash

What could/should i look at next to see and maybe find why the shared objects build is crashing on loading a game (and ultimately on loading in a shared object engine)?
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