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Re: LTO in AmigaOS4 gcc

Subject: Re: LTO in AmigaOS4 gcc
by kas1e on 2019/2/20 19:48:51

@All
So, recompiled some stuff with LTO and compare with the same bulids but with no LTO.

Quake3 (plain C): give +1.5fps everywhere with lto.
Foobillard++:(plain C) as i say before give +8fps (about 12-13% speed increase)

FrickingShark (c++/c): no changes
Barony (c++/c): no changes
Prototype (c++/c): no changes

Dunno if it can be something about c++ code only , or just it some luck that those 3 which have no differences when compiled with lto are c++ ones, while those which have differences are plain c ones.
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