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Re: SDL1 open issues

Subject: Re: SDL1 open issues
by Capehill on 2018/3/23 19:42:30

@kas1e

I didn't check all sources but they seem to be used for OpenGL-blitting. Something we can ignore. At least I don't have interest to study the topic in SDL1. Easier to use graphics.library for 2D and OpenGL for 3D.
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