Microbe3D for AmigaOS3/4 on Aminet
Date 2015/2/19 11:17:50 | Topic: Software News
| My 3D engine has been updated http://aminet.net/package/util/libs/Microbe3D
http://thellier.free.fr/Microbe3D-lara.jpg http://thellier.free.fr/Microbe3D-Juliet-bump-big.jpg https://www.youtube.com/user/wazp3d Microbe3D is small 3D engine that display directly 3D Wavefront .obj files It is maded as a library for programmers Microbe3D stand for MICRo .OBj Engine for warp3D If you are a programmer and you want to have a nice 3D object (animated logo,etc...) in your Amiga app then Microbe3D is done for you
MOST IMPORTANT FEATURES Very simple to use : 40 functions in Microbe3D v33 Load/Save directly Wavefront .OBJ 3D-objects files Load directly Videoscape .GEO 3D-objects files Load/Save directly Wavefront .MTL 3D-materials files Support full material rendering & lighting No need to know OpenGL nor Warp3D Directly based on Warp3D so very fast (dont use MiniGL nor StormMesa) Can smooth objects (smart vertices-normals creation) Can smartly reduce vertices usage in a 3D object Can smartly reduce normals usage in a 3D object Can do env-cube mapping Can do toon shading Can do bump mapping
New in V33: Arexx support : you can do 3D with simple Arexx scripts Implement Bones/Skins hierarchical animations for characters Can load and play .BVH files (motion-capture data) Can load .BON files describing the Bones for a character Can load .LWO simple Lightwave files New functions for editing motion-capture animations (cut,join,resample,clean,revert animations) Can smartly resize big textures 68k demos runs on OS4 ppc too
LIMITATIONS Only load/write Wavefront .OBJ files (a very common format) Also load .GEO & .BVH & .BON & simple LWO files Not yet very optimized Important memory usage
Microbe3D library: Alain THELLIER - Paris - FRANCE - 2011 to 2015
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