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nbache  [image]
Re: Mono for the X1000
Home away from home

From:
Copenhagen, Denmark
Posts: 313
Posted on: Today 20:32:55
@nicholastaylor

vidarh wrote:
Quote:
The biggest challenge, however, would be porting the various native parts of the runtime libraries. GUI toolkits etc.

It depends a lot what your goals are. If you "just" want Mono on X1000, that's a *lot* easier than getting something complete enough to run most C# apps.

and you responded a.o.:
Quote:
I'm not entirely sure what you mean by most c# applications though, because c# is also compiled using Microsoft Visual C#.

The actual language is in fact not that big a part of the implementation of a typical .NET project. Most of the functionality you need will be something you call in the .NET framework, which consists of a huge amount of runtime libraries, DLLs (on Windows). These are the same whichever language (of the .NET compatible ones) you code in. This is not only GUI toolkits, but also a lot of the data structures, storage, file handling and communication basics needed in most applications.

I guess that would be what vidarh is referring to. "Most C# apps" is a high goal, not because the C# part is big, but because most C# apps will also be typical .NET apps which draw heavily on the .NET framework. (Substitute "Mono" for ".NET" in the above wherever it makes sense; I haven't had any experience with Mono myself yet.)

Best regards,

Niels


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tonyw  [image]
Re: Blu ray bounty?
Home away from home

From:
Sydney
Posts: 350
Posted on: Today 20:31:34
Is it in fact possible to read BDs or do you have to decode DRM stuff as well?

Surely they've made it impossible for anyone but Microsoft and Sony to read?


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cheers

tony
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Antique  [image]
Re: Blu ray bounty?
Home away from home

From:
Norway
Posts: 1023
Posted on: Today 19:08:48
@Varthall

Yes. Well said.


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Sam 440ep 667Mhz 500GB HD AmigaOS 4.1
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Varthall  [image]
Re: Blu ray bounty?
Just can't stay away

Posts: 94
Posted on: Today 19:04:53
A BD burning program, and a filesystem to read your BD discs would be very useful IMHO, at least for backup purposes.

Varthall


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ZeroG  [image]
Re: Blu ray bounty?
Home away from home

From:
Germany
Posts: 305
Posted on: Today 17:00:37
@Antique

UDF 1.x is used for VideoDVDs for example.


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DAX  [image]
Re: HunoPPC's surprise is revealed
Just can't stay away

From:
Italy
Posts: 112
Posted on: Today 16:57:14
Ahhh the memories!


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K-L  [image]
Re: HunoPPC's surprise is revealed
Home away from home

From:
Lyon, France
Posts: 242
Posted on: Today 16:47:51
@nicholastaylor

Just to inform you that HunoPPC has only ported these games to the AmigaOS 4.1, not created it.

There is another Sonic port on OS4Depot, named OpenSonic, since 2009, and I' don't think the author has run into copyright troubles.

What's more, it's not commercial games but only free developments.


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AmigaOne XE G3/800 (fixed) with Amiga OS 4.1
http://www.amiga-ng.org
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K-L  [image]
Re: RunInUAE beta: Run any 68k game by double-clicking it!
Home away from home

From:
Lyon, France
Posts: 242
Posted on: Today 16:44:10
@ChrisH

Excellent ! I'v just tried RunInUAE and it's really excellent.

Question : for WHdLoad, how does it work and do I need exacltly ? Only WhDloads or I must have a complete 3.0/3.1 system installed ? I'm little confused on how to make WhDload games/demos work.

ADFs work like a charm !


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AmigaOne XE G3/800 (fixed) with Amiga OS 4.1
http://www.amiga-ng.org
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trixie  [image]
Re: RunInUAE beta: Run any 68k game by double-clicking it!
Home away from home

From:
Czech Republic
Posts: 167
Posted on: Today 16:32:25
@ChrisH

Quote:

* Added tick boxes to certain menu items. Looks a lot better!


You bet!

Thanks for the update. Getting better and better.


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Mrodfr  [image]
Re: DVplayer 0.72 or the DVD drive (pause problem)
Home away from home

From:
France
Posts: 315
Posted on: Today 15:21:52
@Amigo1

GOOG here and not smooth (mainly when speed move on the movie).

The region code not change something about speed (be carefull, limited attempt to set the region code on dvd drive).

I think improvements are missing on DVDPlayer and/or additionnal libraries (video or sound) because sometime a DVD seemed to have better speed than another one (and theorically DVD have same resolutions (I said 2 DVD with 16:9 format, for example).


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A1200+Mediator+VooDoo3+060/50+96mo+IIYAMA 17"+CD,CDRW,ZIP SCSI-KIT
SAM440EP on Mapower 3000+AOS4.1
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Amigo1  [image]
Re: DVplayer 0.72 or the DVD drive (pause problem)
Home away from home

Posts: 177
Posted on: Today 14:51:55
@Mrodfr

Unfortunately I can't watch DVD smoothly. If I copy the file on the HD it plays without stuttering but not from the DVD.
My DVD max transfer rate is 69 my HD has 70 (G00F). Looks like those 33MiB/sec are big difference.

Can anyone confirm this?

edit: is there a speed improvement setting the region code? My DVD is set to RG=none.
Since I'm mostly playing selfmade DVDs put together from holiday clips and such, I see non reason to set the Drive. Am I wrong?


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nicholastaylor  [image]
Re: HunoPPC's surprise is revealed
Just popping in

From:
Sheffield
Posts: 14
Posted on: Today 14:36:19
The ONLY ONE TEENY LITTLE WEENY PROBLEM I can see is that contains copyrighted mario and sonic characters, and you will run into legal issues.

The game looks ace though!

If you do decide to personalise the game and remove the copyrighted characters, and if you are willing to accept donations in the form of character designs and 3D Models then let me know. I would love to contribute to this project.

Looking forward to the release of the x1000 so that I can play it.

Good luck with the future


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Steril606  [image]
Re: Mono for the X1000
Just popping in

Posts: 9
Posted on: Today 12:58:49
@nicholastaylor

I wish you good luck and lots of perseverance. This is going to be hard...


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MickJT  [image]
Re: Free CPU
Just can't stay away

Posts: 73
Posted on: Today 11:48:48
@A1200

A whopping 4 minutes and 14 seconds.


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A1200  [image]
Re: Free CPU
Test Dummy

Posts: 145
Posted on: Today 11:11:45
@A1200

Taken!


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A1200  [image]
Free CPU
Test Dummy

Posts: 145
Posted on: Today 11:07:31
http://www.amiga.org/forums/showthread.php?t=51854

You can PM on here. I will announce on here and the a.org thread when its been taken.


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nicholastaylor  [image]
Re: Amiga X1000 Poll
Just popping in

From:
Sheffield
Posts: 14
Posted on: Today 10:56:19
@tommysammy

I don't understand a lot of the specs. I'd be interested to discover what would be the main area that would give the x1000 setup a distinct advantage over say an intel pc or mac.

I think it would be important for all of us to know the advantages of this chip over the intel line of chips? Bearing in mind that I have been away from the Amiga for such a long time; Will the use of this chip be a tremendous leap forward?

At the moment I feel that I am clinging to past a bit. What A-eon can be thankful for is that even modern PCs and Macs aren't as good as they pretend to be.


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nicholastaylor  [image]
Re: Mono for the X1000
Just popping in

From:
Sheffield
Posts: 14
Posted on: Today 10:36:53
@HammerD

I'm under no illusion of being savvy, but I managed to find...

http://amigadev.elowar.com/read/ADCD_2.1/Devices_Manual_guide/node0002.html

These are for version 2 which is old, even way back when I first purchased an a1200. Last I heard was that 3.1 Roms are currently used. Is this still the case? If so, I can't find RKM for 3.1. Damn. (I failed the savvy test)

I found the os4.x devkit at http://os4.hyperion-entertainment.biz/index.php?option=com_registration&view=details&file=38&Itemid=63 and installed the lha package in Ubuntu to read it (hooray! - I'm a Linux/Ubuntu newbie too you see)

@Antique

I had a look on AmigaBounty. Looks like a really good idea. Lots of projects under one roof. I found a project for converting Mono. Now I have to figure out how to join the project.

@Chris

Yes, In my opinion Microsoft have played an unusual hand with the release of Silverlight. It just kinda appeared one day on the Microsoft site. I installed it and oh, its a flash type thing. Since reinstalling windows I have avoided reinstalling Silverlight. It might be quite good. I just don't want Firefox to become too bloated. The Unity browser plugin is very good though. For those who don't know about Unity, it is a cross-platform game devkit written in Mono. Its really really good and I'm using it to help design my current game.

Silverlight does sound interesting enough, but I don't know what software is used to make Silverlight applications or what its like to use. I see that it would be great to get Moonlight working on the Amiga however, because if its anything like Flash to use and if it has less limitations than shockwave then designers will use it for websites. The less Amiga users have to boot into Linux or Windows to view websites properly is a good step in the right direction. In addition, if we want designers to use the Amiga to create websites, then we need to provide the tools that make the Amiga the more desirable platform.

@vidarh

The objective is to get anything written for Mono in c# compiling for the Amiga to give it a boost in available software and make it easier for developers to support the Amiga in general. Most game companies e.g. Electronic Arts use c# as their primary language, so if the Amiga is as revolutionary as a-eon are making out, then developers will be keen to dip their toes in, and see how their games and software work on the platform. So, it looks like the route to take is the more difficult option. It isn't realistic though. I certainly don't know enough about the Amiga hardware, POSIX threads or the libraries that Mono supports. I only know what I use. They way I am approaching the project is to develop my game as my primary project (I am still learning c# you see), and as I go see what I can do to get it to compile to the Amiga. There is a Mono project on AmigaBounty as Antique pointed out, so I hope that more experienced people can start the ball rolling. If they don't then I will just have to find a way of beginning the project myself – to get my own program compiling to begin with, releasing everything as I go and documenting everything as I go in the hope that either I will either finish the conversion myself or (preferably) if other people want to help then they will be more than welcome to. We all have to begin somewhere, but I am motivated and I really want to support the Amiga. I'm not entirely sure what you mean by most c# applications though, because c# is also compiled using Microsoft Visual C#. I don't think it will be necessary to worry about Microsoft projects, because I have a strong gut feeling that Mono will become more popular in the end.

@broadblues

I don't actually know anything about either of them. All I know is that threads are use to program multitasking software and how to use them a bit. I know about about different scheduling techniques to get them to work on machines that don't multitask, but thats as far as it goes. I really do have a lot of homework to catch up on.

Thank you all for your help and directions. I really appreciate them and I really need the help. I'll see what I can discover, and hope that I manage to make a good positive contribution to the development of the Amiga.


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broadblues  [image]
Re: Mono for the X1000
Home away from home

Posts: 331
Posted on: Today 10:24:40
@vidarh
Quote:

ixemul + the AOS4 pthreads implementation might get you reasonably far.


ixemul is not supported in the Amiga OS4 SDK, and if it was mixing it with native pthreads would probably be a bad idea!


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Mikey_C  [image]
Re: Run an Amiga usergroup in the UK? We need to talk - Now!!!
Amigans Defender

Posts: 1508
Posted on: Today 10:17:02
@TrevorDick

You already got an invite to join the group
- And you know what its all about. I am just waiting for you to return in April

Mikey C


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Mikey C

No cause is lost if there is but one fool left to fight for it.
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